Untitled Document
CREATURES STATISTICS CREATURES ARTWORK
SKILLS ABILITIES
TOWN BUILDINGS STRATEGY
TOWN BUILDINGS
  NECROPOLIS

 

 

SYLVAN

 

 

 

 

DUNGEON

 

 

HAVEN
  INFERNO
     
Haven Town Buildings
 
Special
Dwellings

Peasant Huts

  • The Peasant Huts allows you to recruit Peasants.

Cost: 500g

Requirements:
   

Peasant Cabins

  • The Peasant Cabins allows you to recruit Conscripts.

Cost: 1500 g

Requirements: Peasant Huts
   

Archer Tower

  • The Archer Tower allows you to recruit Archers.

Cost: 1200 g 10o

Requirements: Town Level 3
   

Marksman Tower

  • The Marksman Tower allows you to recruit Marksmen.

Cost: 2700 g 10o

Requirements: Archer Tower

Barracks

  • The Barracks allows you to recruit Footmen.

Cost: 1500g 10w 10o

Requirements: Town Level 3, Blacksmith
   

Garrison

  • The Garrison allows you to recruit Squires.

Cost: 3000g 10o

Requirements: Barracks
   

Griffin Tower

  • The Griffin Tower allows you to recruit Griffins.

Cost: 2500g 10w 10o 5m

Requirements: Town Level 6
   

Griffin Bastion

  • The Griffin Bastion allows you to recruit Imperiall Griffins.

Cost: 4000g 10w 10o 5m

Requirements: Griffin Tower
   

Monastery

  • The Monastery allows you to recruit Priests.

Cost: 3000g 5w 5o 2s 2c 2m 2g

Requirements: Town Level 9, Magic Guild 1
   

Cathedral

  • The Cathedral allows you to recruit Inquisitors.

Cost: 8000g 5w 5o 3s 3c 3m 3g

Requirements: Monastery
   

Jousting Arena

  • The Jousting Arena allows you to recruit Cavaliers.

Cost: 6000g 15w 10c

Requirements: Town Level 12, Stables
   

Order of Paladins

  • The Order of Paladins allows you to recruit Paladins.

Cost: 9000g 20w 15c

Requirements: Jousting Arena
   

Altar of Light

  • The Altar of Light allows you to recruit Angels.

Cost: 10000g 15o 10g

Requirements: Town Level 15, Monastery
   

Altar of Heaven

  • The Altar of Heaven allows you to recruit Archangels.

Cost: 12000g 20o 10g

Requirements: Altar of Light

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