For many years, Marzhin has been one of the biggest proponents for the development of Might and Magic X. In his latest post on the Open Dev Blog, The Quest for Might and Magic X, Marzhin tells us the story of the process leading up to today.

You probably don't remember the hint he gave a year ago about a "pet project"; his writing goes back to at least 2004. It is quite possible that without the efforts and keen interest of this now in-house fanboy, MMX might never have happened.

Have a good read!

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