There is a short developer diary about Clash of Heroes on the Ubisoft Web site. The two developers, Romain de Waubert and Erwan Le Breton, barely mention the game at all and instead talk to us fans about expanding the Might and Magic franchise on other platforms. They credit the community for their work during the past years regarding maps and mods, and nod to the largest Heroes sites across the world (thanks!).

Elsewhere, on G4TV, there is a short preview of the game along with screenshots. Here is a description of how battles will be handled:

"What sets this apart from most games in this genre, however, is how when you get to the aforementioned turn-based combat, the game becomes more of a puzzler. The idea is that you have to line up three of the same color units, with three vertical matches resulting in an attack, while three horizontal matches form a defensive wall. These matches are made by moving characters with the stylus, kind of like you would in Bejeweled. Not that you can just move your units all willy-nilly; you can only move so many per turn, though there are occasional special attacks -- such as a magic arrow -- that don’t count as a move."

We didn't hear much about Clash of Heroes during E3. Let's hope Ubisoft will manage to generate a little hype before the release in August.

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