Might and Magic 6,... 9 minutes ago by toadking (8624 replies) in Might and Magic Hi, all,
I found if Interface=3 is selected (the one like MM6 UI) on the "Interface Settings" panel,...
Elemental Mod for MM7... Today, 00:32 by Tomsod (337 replies) in Might and Magic Throwing knives
My goblin assassin is now at GM dagger 10 with might 104 and gets higher DPS with a...
What is your favorite... Yesterday, 12:09 by Maslyonok (40 replies) in Might and Magic Lloyd's Beacon, Town Portal, Fly, Shrapmetal etc. are really good spells. But you know what? What would...
Stormbinders (Heroes... 11.04, 15:58 by Pol (6 replies) in Campfire Certainly innovative idea. Well, heroes like games are currently undergoing a spree. What will come...
Olden Era - Tensions... 10.04, 18:31 by {CH}ArticleBot (1 reply) in News Tensions rise yet again - The would-be protectors of Jadame clash their arms against one another, engulfing...
MM7 ESRGAN attempt 10.04, 14:28 by Jonnecy (59 replies) in Might and Magic I downloaded...
- ground textures
- textures w.o. ground
- new sprites
MMExt came with the sprites donwload.
Other...
Grail Quest sent me two mods that work with versions 1.5 (basic game) and 2.1 (Hammers of Fate). Each Zip file contains the usual .h5m file and a very well documented readme:
Skills Overhaul: "drastically changes Faction Ultimate Skill requirements and rearranges many skills."
Campaign Heroes Starting Skill Changes: "This mod changes the starting skills of the main playable characters in the campaign. It aims to reduce the selectable skills as much as possible, thus expanding development possibilities."
Also, modder psatkha points to two upgrades of his mods at Elrath:
The Necropolis Heroes mod changes the look of the undead heroes using existing creature or hero textures. The results are quite impressive.
The Haven Heroes mod does something similar for the knights, this time with color customization and minor texture changes. Follow the links to check out examples of the changes.
Before you install a mod, pay close attention to the installation instructions since some prerequisites must be met.
Might and Magic 6,... 9 minutes ago by toadking (8624 replies) in Might and Magic Hi, all,
I found if Interface=3 is selected (the one like MM6 UI) on the "Interface Settings" panel,...
Elemental Mod for MM7... Today, 00:32 by Tomsod (337 replies) in Might and Magic Throwing knives
My goblin assassin is now at GM dagger 10 with might 104 and gets higher DPS with a...
What is your favorite... Yesterday, 12:09 by Maslyonok (40 replies) in Might and Magic Lloyd's Beacon, Town Portal, Fly, Shrapmetal etc. are really good spells. But you know what? What would...
Stormbinders (Heroes... 11.04, 15:58 by Pol (6 replies) in Campfire Certainly innovative idea. Well, heroes like games are currently undergoing a spree. What will come...
Olden Era - Tensions... 10.04, 18:31 by {CH}ArticleBot (1 reply) in News Tensions rise yet again - The would-be protectors of Jadame clash their arms against one another, engulfing...
MM7 ESRGAN attempt 10.04, 14:28 by Jonnecy (59 replies) in Might and Magic I downloaded...
- ground textures
- textures w.o. ground
- new sprites
MMExt came with the sprites donwload.
Other...