Most disappointing creature of Heroes V
- RunningManDK
- Leprechaun
- Posts: 6
- Joined: 06 Jan 2006
- Location: Castle Gloaming
Most disappointing creature of Heroes V
Hi all.
Just starting a thread about the most disappointing creature in the game.
Now which creature will get the doubtful honor of this title?
Remember this title can be given for a number of reasons; it could be the stats of a given creature, or maybe the usefulness or it could just be the looks of the creature.(dare i mention the treants?)
And to be clear, this is not to bash the game in anyway, cause i like it, but i'm just curious about all of your opinions on the creature design.
Just to set things in motion i'll say that i find the Minotaurs in Heroes V to be quite disappointing, taking into consideration that, in my opinion, they was one of the best of their tier in Heroes III.(and forgetting how stupid they looked in Heroes IV ).
Just starting a thread about the most disappointing creature in the game.
Now which creature will get the doubtful honor of this title?
Remember this title can be given for a number of reasons; it could be the stats of a given creature, or maybe the usefulness or it could just be the looks of the creature.(dare i mention the treants?)
And to be clear, this is not to bash the game in anyway, cause i like it, but i'm just curious about all of your opinions on the creature design.
Just to set things in motion i'll say that i find the Minotaurs in Heroes V to be quite disappointing, taking into consideration that, in my opinion, they was one of the best of their tier in Heroes III.(and forgetting how stupid they looked in Heroes IV ).
- ClownRoyal
- Peasant
- Posts: 67
- Joined: 16 Jun 2006
Devil/Arch Devil without a doubt. In Heroes 3, it could teleport anywhere on the battlefield, it had stats appropriate for a Tier 7 unit, and reduced enemy luck. In Heroes 5, it has no movement range, no luck reduction, and it just feels weaker than it should be.
I could say the same about all Tier 7s though. I feel that for the most part, Tier 6 outshines them all.
I could say the same about all Tier 7s though. I feel that for the most part, Tier 6 outshines them all.
- DaemianLucifer
- Round Table Hero
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- Leprechaun
- Posts: 18
- Joined: 28 Jun 2006
I think the Zombies all around were pretty worthless. Low initiative, low damage, VERY low speed. Though I've kind of hated Zombies in every incarnation of HoMM I've played. They should have put Ghosts at tier 2 (slightly lower stats of course) and then stuck Death Knights in there somewhere.
As far as looks go though, definately Gargoyles. So freaking ugly...
As far as looks go though, definately Gargoyles. So freaking ugly...
- Gaidal Cain
- Round Table Hero
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- Joined: 26 Nov 2005
- Location: Solna
Hard choice: I have 3 that come immediately to my mind :
- Horned Demon : low initiative, low movement, totally useless against shooters or fast units. they are only useful if you have Teleport Assault.
- Zombies : see above, except that they are never useful
- Genies : stupid look (do they even have a head under their hat ???) and no control on the spells they cast.
Final vote goes to Zombies ... I simply hate them since they have been put in game.
- Horned Demon : low initiative, low movement, totally useless against shooters or fast units. they are only useful if you have Teleport Assault.
- Zombies : see above, except that they are never useful
- Genies : stupid look (do they even have a head under their hat ???) and no control on the spells they cast.
Final vote goes to Zombies ... I simply hate them since they have been put in game.
Last edited by Nelgirith on 28 Jun 2006, 21:18, edited 1 time in total.
I would say...
It's a toss up between gargoyles and conscripts. I mean one is just annoying to look at and the other looses the only ability that makes them worth anything. Ghost dragons gotta be up there too! And I officially nominate Wasp swarm as the worst spell!
Nebs is correct. Since he teleports, he can hit most places, but if you place him on either edge of the field, he cannot teleport to the opposite corner in one turn.
Worst unit looks...probably normal gargoyles. Unit that fails the most...well, probably the devil/arch devils, although if you can get ultimate gating, then they become the best level 7 creature. Zombies or iron golems would then get my vote.
Worst unit looks...probably normal gargoyles. Unit that fails the most...well, probably the devil/arch devils, although if you can get ultimate gating, then they become the best level 7 creature. Zombies or iron golems would then get my vote.
- Omega_Destroyer
- Round Table Hero
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- Leprechaun
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- Joined: 28 Jun 2006
Their initiative is very low. In major battles they are only fun when you use Teleport and put them in front of the enemy`s shooters.Omega_Destroyer wrote:Hydras and their upgrades. Just too slow to be of any great use. The no retaliation is nice if you ever get the chance to attack with a stack of hydras. I've gone many a battle with them acting as nothing but filler for my army.
Otherwise pretty disappointing.
--Under constuction--
- Omega_Destroyer
- Round Table Hero
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- DaemianLucifer
- Round Table Hero
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- Conscript
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