Waterfall Effect?

Maps and the art of mapmaking.
ZanBon
Leprechaun
Leprechaun
Posts: 17
Joined: 23 Jun 2008

Waterfall Effect?

Unread postby ZanBon » 20 Aug 2008, 12:18

I noticed this waterfalls in "Crepusculo".
Image
I've never seen it before and i would like to ask if someone can point me where to find it.

User avatar
Grumpy Old Wizard
Round Table Knight
Round Table Knight
Posts: 2205
Joined: 06 Jan 2006
Location: Tower Grump

Unread postby Grumpy Old Wizard » 20 Aug 2008, 12:22

You have to make waterfalls by using raise and lower terrain and applying water terrain.
Frodo: "I wish the ring had never come to me. I wish none of this had happened."
Gandalf: "So do all who live to see such times but that is not for them to decide. All we have to decide is what to do with the time that is given to us."

ZanBon
Leprechaun
Leprechaun
Posts: 17
Joined: 23 Jun 2008

Unread postby ZanBon » 20 Aug 2008, 12:29

I know that, i mean how do i apply the "splashing water" effect.
Of all the waterfalls i've made, none has it. :(

Guano
Leprechaun
Leprechaun
Posts: 7
Joined: 02 Aug 2008

Unread postby Guano » 20 Aug 2008, 15:40

Its a little trick with the *Water_wheel* effect i think.

first do
You have to make waterfalls by using raise and lower terrain and applying water terrain.
Like the old Wizard say :)

then search for the *Water_weel* effekt and take it to the Waterterrain :P
maybe it looks better when u scale it up to 200.

The *Water_wheel* effekt got 2 parts, u have to hide one part into the wall
by take the *z* coordinate to a negative value.

Franzy
War Dancer
War Dancer
Posts: 362
Joined: 07 Sep 2007
Location: Moscow, Russia
Contact:

Unread postby Franzy » 20 Aug 2008, 16:13

Exactly. I used the same trick myself. Use PlayVisualEffect function.

ZanBon
Leprechaun
Leprechaun
Posts: 17
Joined: 23 Jun 2008

Unread postby ZanBon » 20 Aug 2008, 16:39

When you say "Water_wheel effekt" you mean something different than the Water wheel in the "All terain objects" tab i suppose.
Could you be more specific please?

Thanx in advance!

User avatar
Grumpy Old Wizard
Round Table Knight
Round Table Knight
Posts: 2205
Joined: 06 Jan 2006
Location: Tower Grump

Unread postby Grumpy Old Wizard » 20 Aug 2008, 16:55

You can change just about any object in the game to look like anything else or to have the effects that are applied to other objects. Look at my example of how to change an outpost without making a mod that affects all maps.

To change an outpost without making a mod that affects all maps see my post at the link below. Look at the Nov 8 post.

viewtopic.php?t=3793&start=390

After you experiment with that you can experiment with some more stuff like the water wheel. Then you will see what effect is being talked about.

And like Franzy said you can use the PlayVisualEffect. I don't think anyone has made a list of all the effects. But rdeford explains how to find the file you will need to unzip to look at the different scripts in the below post.

viewtopic.php?t=6779&highlight=effect
Frodo: "I wish the ring had never come to me. I wish none of this had happened."
Gandalf: "So do all who live to see such times but that is not for them to decide. All we have to decide is what to do with the time that is given to us."

ZanBon
Leprechaun
Leprechaun
Posts: 17
Joined: 23 Jun 2008

Unread postby ZanBon » 20 Aug 2008, 17:05

Ok, all done :D

Thanks guys!


Return to “Mapmaking Guild”

Who is online

Users browsing this forum: Semrush [Bot] and 2 guests