SPELLS AND MAGIC SCHOOLS
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Summoning Magic |
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From the official site: The school of Summoning is mainly focusing on increasing the number of stacks on the battlefield, by duplicating, summoning or resurrecting troops. Few spells are dedicated to dealing damage or lowering abilities Amongst the School of Summoning spells, we have the Phantom Forces spell, allowing a hero to create a Phantom, an illusory copy of the target stack which looks and acts as a mirror image. The Phantom will disappear once the battle is over, or if it is attacked once by an enemy stack, regardless of the damages inflicted. Of course, this spell can be cast only on a friendly stack. This spell is very efficient when you have an army made of casters or shooters braving stacks of melee units because it multiplies your range attacks.
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Level I
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Fist of Wrath
Cost: 5 |
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Fire Trap
Cost: 6 |
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Level II
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Wasp Swarm
Cost: 5 |
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Raise Dead
Cost: 6 |
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Level III
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Phantom Forces
Cost: 6 |
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Earthquake
Cost: 7 |
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Level IV
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Firewall
Cost: 8 |
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Summon Elementals
Cost: 6 |
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Level V
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Conjure Phoenix
Cost: 20 |
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Arcane Armor
Cost: 10 |