Heroic Corner links to an interview in Russian with a Nival representative. Here is what I can gather from an automatic translation:

  • The three campaigns will feature the Orcs, the Academy and the Necropolis.
  • Rob King has once again worked on the score.
  • Isabel, Freyda, Duncan, Wulfstan and Zehir will return.
  • Arantir will be the Big Bad Villain.
  • Orcs hate demons and wish to battle Biara.
  • Nival claims that the orcish castle will feature the most unusual and beautiful architecture of the entire Heroes series.
Reader Alexander sends me more info:

"The Orc hero will be the Barbarian, strong on attack and completely against the use of magic. He's basically a might hero, but has some "Spellbreaker" type abilities that allow him to reduce the effects of enemy magic on his units. All units in the Orcish army possess the unique ability of being subordinate to the call of the blood, they become more enraged: more martial and more aggressive. But the main thing is the more active they are, the better they battle. The Orc units are:

  1. Goblin - described as "mean, cowardly, and terribly dull," will run away at the sign of danger.
  2. Centaur - hybrid man-horse, ranged unit
  3. Orc Warrior - strong infantry, backbone of the army
  4. Orc Shaman - the only spellcasters, they use haste and slow and if necessary know how to sacrifice goblins
  5. Orc Chieftain - the largest and strongest orcs, armed with big two-handed axes
  6. Something called a Wyvern, I assume it's the Pao-Kai - large flying lizards
  7. Cyclops - units that can attack city walls in a siege

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