Stronghold
Creatures | Buildings
Tribes of nomadic barbarians, Orcs are the scattered but proud survivors of a long history of persecution. They boast ranks of fierce warriors supported by powerful Shamans. Orcs prefer open skies and the freedom to move on when the urge takes them: many chose to lead a nomadic life in the dunes of the Sahaar desert.
Click an image for an artwork view
Brute (core, walker) |
|
8 HP 10 Attack 10 Defense 1-2 Dam. 6 Haste 18/4 Mov. 10 Shots Giantslayer |
Harpy (core, flier) |
|
12 HP |
Gnoll (core, walker) |
|
16 HP 6 Attack 12 Defense 3-4 Dam. 5 Haste 19/6 Mov. 16 Mana Spells: Blur, Curse, Magic Fist, Poison, Raise Skeletons |
Centaur (elite, walker) |
50 HP | |
Sand Wyvern (elite, flier) |
|
60 HP 10 Attack 17 Defense 9-12 Dam. 6 Haste 25/10 Mov. 24 Mana Spells: Cowardice, Create Illusion, Ice Bolt, Mirth, Slow, Song of Peace |
Basilisk Rider (elite, flier) |
|
90 HP 22 Attack 22 Defense 14-22 Dam. 7 Haste 20/6 Mov. No Retaliation |
Cyclops (champion, walker) |
|
210 HP 32 Attack 32 Defense 34-50 Dam. 6 Haste 21/7 Mov. 16 Shots Normal Melee, Chaos Ward |
Behemoth (champion, walker) |
|
220 HP |
Warfare units
Please login to view comments.