Rather, +12 is the absolute limit to these enchantments, because +HP and +SP are halved, like +armsmaster in vanilla. But adding this to the error message would be a good idea, indeed.Lone_Wolf wrote: ↑Yesterday, 17:14 +12 ring of health works and gives angel's ring of health
+13 ring of health gives : sorry, that item doesn't seem to exist
Apparently there is a limit to the amount such a ring can get through special order.
If that's correct, changing the message to something like 'I'm unable to craft such a powerful item, try asking the Ancients for itt." would help to avoid confusion .
Elemental Mod for MM7 -- v4.0 open beta
Re: Elemental Mod for MM7 -- v4.0 open beta
Re: Elemental Mod for MM7 -- v4.0 open beta
Thanks, that will clarifiy it.
Another issue with special orders for E magic shop :
Alacorn wand of acid, blades, fireballs, lightning can all be created, but alacorn wand of charms 'doesn't exist' .
(Want to try a no-kill approach to sewers using charms) .
Edit:
It seems there's now an alacorn wand of shock and a "fairy wand of charms" .
Another issue with special orders for E magic shop :
Alacorn wand of acid, blades, fireballs, lightning can all be created, but alacorn wand of charms 'doesn't exist' .
(Want to try a no-kill approach to sewers using charms) .
Edit:
It seems there's now an alacorn wand of shock and a "fairy wand of charms" .
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