
PS: Knight can do more damage by specializing in spears rather than swords. This is still no match to monks' unarmed and staff combination.
You gotta remember that +disarm trap items are not uncommon. It's not too hard to beat the game with only expert disarm trap.CoffeeGnome wrote:Sure the knight is physically stronger at first but the monk is more usefull from the beginning till the end. Unlike the knight the monk has access to one of the most usefull skills in the whole game (disarm trap.) The monk can even reach master in this skill if they turn evil. knight is limited in both good and evil modes.![]()
PS: Knight can do more damage by specializing in spears rather than swords. This is still no match to monks' unarmed and staff combination.
Wrong, wrong, and wrong again. Did you even bother to read my first reply in the first page? GM ARMSMASTER make the Knight better late game, and Weapon Enchantments make the Knight superior for most of the game. The combination of Armsmaster damage bonus, weapon base damage, plus skill points invested in Spear expert make the Knight stronger than a monk using Unarmed. How many times did you play MM7 anyway?CoffeeGnome wrote:Sure the knight is physically stronger at first but the monk is more usefull from the beginning till the end.
PS: Knight can do more damage by specializing in spears rather than swords. This is still no match to monks' unarmed and staff combination.
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