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Excuse me for intruding :p
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Actually you are the one who is wrong.Those are the things that are neither right or wrong until at least one is proven.Vega might have an earthlike planet,and it might not,we dont know yet,so you cannot say it does,or that it doesnt.Life might as well exist on many bodies in our solar system,but we still dont know if it actually does or does not.However,about the brain,we do know a lot.We know its exact structure,or the hardwaremif you wish.We dont know the complete software yet,but that doesnt mean we wont know it some day.And heisenbergs rule doesnt apply to the brain because it works with big particles(so to speak).Sure,a small glitch can indeed change one thought,but a small glitch might also lead to a program doing something that it wasnt intended to do.But considering the complexity of a brain and computer program,it is much more easier for such a glitch to happen in the brain than in any current program.Jolly Joker wrote:You got that one wrong. I don't have to prove it wrong, you have to prove it right. It's like I'd say, Vega has an earthlilke planet in orbit. There's life on one of the bigger Jupiter or Saturn moons. The human brain is just a big organic computer. Yeah, right.
It doesnt because the algorithms we currently have arent advanced enough.But it is quite close to it in some more simpler situations.For example,if it faces a decision of wheter to attack a stack of archers or wait until later.It will act exactly like a human in that situation(well,not really,because AI knows the exact size of the stack while humans dont,but if they did,they would act the same).Jolly Joker wrote: And, no, the AI does NOT follow pre-programmed patterns that are very similar to decisions a human would make. Definitely not.
So,TT is robin,right?okrane wrote:@TT & DL ... okay... I'll let you big bad proffesional postersenjoy your war with your ennemy... the Joker
Excuse me for intruding :p
I see you did not unterstand me. I was talking about entertaiment while playing ANY TBS, and how UGLY cheating can ruin it.Jolly Joker wrote: RULES. Let's have a look at a certain kind of single-player map we all know of since Heroes III: the ones that have a portal EXIT near your town. Yes, the annoying ones. I'd say, on all these maps - and there are quite a few - the AI opponent is NOT playing under the same rules than the human. The AI opponent may surprise the human every time, but not the other way round, so the rules are QUITE different - with the sole purpose to make things difficult for the human.
Dont be rediculos. AI that do not know what economy is, what defeat by neutrals is, that gets bunus XP - is not playing by rules. He ignores too much of them.Jolly Joker wrote:For me this is ABSOLUTELY within the set of rules.
Once again. I dont care about "some maps". I say that on regular map, H2 will give pretty honest play by rules. And H5 will give play not by rules on ANY map.Jolly Joker wrote: There's a plethora of maps that give the AI a massive amount of everything. Playing under the same rules?
Who said that ? I asked this in "questions to devs" thread on nival.ru, but it was skipped. What does it mean ?Jolly Joker wrote:The AI does NOT get additional creatures out of nowhere (as opposed to previous Homms)
Forget about "emulating human being". Lets call it honest AI that plays strictly by game rules and can defeat moderate human. That IS possible.Jolly Joker wrote: The main problem some people seem to have is the fact that no AI can emulate the thought processes of a human being
a) It is cheating on NORMAL. Same 10k/day from the 3rd week. And it is not lossing trops in non-vsHuman fights.Jolly Joker wrote: The AI in H5 doesn't cheat on NORMAL. It can even build only every second day. The AI should always play its best. It's handicapped anyway.
It does Jolly, it does! More good luck and morale. Less bad luck&morale.Jolly Joker wrote: The AI doesn't cheat at all in battles against a human.
In other HoMMs the AI could not afford to build up their castles every day AND buy out its creatures without help from a map maker. The H5 AI can do this not just on one castle but EVERY castle on the map with money and resources left over.Jolly Joker wrote:Why is this (Heroes II):
"Furthermore, they gain two of each resource each turn, free of charge, and they make twice as much gold as you would with the same amount of towns, castles, and mines."
honest cheating, but in Heroes 5 it's not?
Anyway, do we even know what the AI gets?
It's Nightwing now, you perverted bat-jerk.DaemianLucifer wrote: So,TT is robin,right?
Thats it. Just like Nival planned and Ubi approved.zarakand wrote: Yesterday I played a game on heroic, and I was loosing badly. Then suddenly the AI decided enough with being aggressive and sulked in it's castle for a week allowing me to gather myself again and beat him. Now that's frustrating, I was having a lot of fun trying not too loose when the AI decided it's time to "loose gracefully."
Well,duh!Personally,I am proud only on winning C2M3 because I had extremly bad luck and I didnt know the game so well.If I did,it would be a cakewalk.Jolly Joker wrote:The biggest problem is that people want an AI that they can be proud of of having it beaten because it is so darn smart.
Again with the "it wasnt posible in previous games,so why should it be posible now" argumentJolly Joker wrote: Play the game a few weeks and no AI in the Homm world will beat you without having advantages over you.
Thats why you make your every next game more difficult by adding another player to play against you.By giving more resources to that same player,you just prolong the initial period,but it still remains relativelly easy if its not smart enough to begin with.Adding another player shows another aspect of the AI:Teamwork(well,it at least should show it).Jolly Joker wrote: Seriously, let's say you want a really tight game: if the AI plays under the same rules, how can the game be tight? First thing is, you need different amount of starting money and resources. That, however, is not nearly enough: if you get through the first, well, 5 or so weeks, you'll STILL beat it easily. So what? Do you want other production numbers for the AI? Like we had in H 2 and H 3? What?
It would be all peachy if that was the case,but its not.AI has more then enough money to buy creatures and buildings,but he doesnt need to spend it since most things are free.So the tactics of mine harrasment you might use against an economically supperior opponent doesnt work here,and that makes the current situation extremelly bad.Jolly Joker wrote: Actually I find the current situation not bad: the AI seems to have as much money as it needs to build and buy. However, attacking needs going to the one attacked, so you are on the defense first. If the AI doesn't beat you in the time of material superiority for whatever the reason it goes on the defense. It will have the material it gets into town and you will be forced to fight a - sometimes - very tough end battle. If you have more than one opponent the game may develop different based on whether a far off AI player can conquer other AI players. If that's the case the AI will ruthlessly attack sending you one army after another.
I dont think they mind the advantage as much as the way that advantage is made.Jolly Joker wrote: Reading this here you'd think here are two different opinions (except my own). One part is saying, well the AI is no challenge at all (due to Nival's philosophy of "losing graceful"), while the other part is saying, it's no fun because the AI has to massive advantages and you don't have something of a regular play in the beginning because of the overwhelming advantage.
I dont.I found it too easy even on hard.Jolly Joker wrote: Personally I think the game is a LOT of fun on HARD difficulty level. Honestly, I do think the game is a blast on hard.
Yes,we know.Every version was a blast for youJolly Joker wrote: Now, I have to confess that I'm playing the 2.0 version for a month or so, so I actually don't know much about 1.3, even though I don't think there is that much of a difference.
Why go here? I mean I disagree with him, but he's been fairly civil even when the majority of us attack his posts. It just seems pointless to go to this level.Alamar wrote:I think the biggest issue with JJ is that from all appearances he seems to be a complete HoMM5 homer.zarakand wrote:I think the biggest problem all of us are having is that that Jolly Joker thinks the battle AI is very well done.
He means he works on the heroes as a translator,and thus gets each version much before us.He is playing farmers of hate for some time now,apparently.zarakand wrote: Sorry if this question sounds noobish, as I'm fairly new to the forums. What do you mean playing version 2.0?
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