I am making town, so which town shall be replaced?
I am making town, so which town shall be replaced?
Will not be made, need team for new!
Last edited by EDN on 14 Oct 2006, 09:25, edited 1 time in total.
Well this is a difficult one, I would have to go with stronghold however. I love magic . Might is ok, don't get me wrong, but I am just partial to magic. So, hope you will replace a 'Might' town with one that utilizes magic .
Warning, may cause confusion, blindness, raising of eybrows, and insanity.
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- dallasmavs41
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I have'nt voted yet, but I have some requests first. Please leave the Fortress in. I have been using this town more and more and it fits in. Some say that Fortress is the weakest town, but now I disagree. Secondly, I, too, believe that the Conflux does'nt "fit" with HoMM3/WoG. This should be replaced with a Drow type town.
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Only reason I wanted to make my case early on for Fortress is because some may think it's one of the weakest towns in HoMM3/WoG. Anymore it's the town I start out with. And the overall ambience fits with the game better than the Conflux does. And Inferno was my alternate coin flip toss along with the Conflux. It's okay, but still it's almost unfittable.
Sorry for sounding panicky EDN..... :-)
Sorry for sounding panicky EDN..... :-)
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This is the easiest vote I've ever made. Conflux is completely out of place while managing to be boring, bland, and imbalanced. I'd be happy to get rid of it even if there was no replacement. (I'd save the phoenix and sprites though. )
@BB
Fortress has always been my favorite town in H3. I wouldn't buy into all the negative opinions that are thrown at it. It's creatures are a serious force to be meddled with when you factor in the amazing abilities of it's creatures. And if you take creature xp into account, then they are the most resiliant faction around. The perfect faction for the most diverse strategies.
@BB
Fortress has always been my favorite town in H3. I wouldn't buy into all the negative opinions that are thrown at it. It's creatures are a serious force to be meddled with when you factor in the amazing abilities of it's creatures. And if you take creature xp into account, then they are the most resiliant faction around. The perfect faction for the most diverse strategies.
The town sounds good but "Southwatch" seems like an odd name for a town type, and not really in keeping with the others. It's more like the name of a specific town than a type of town. All the others are types of castle or city...Castle, Stronghold, Fortress, Necropolis, etc. Perhaps you could call it "Fastness" (similar to Stonghold in meaning).EDN wrote:It will be totally new, only made 4 monster graphics and is working on the rest. It will be an evil town (no undeads, just evil creatures).
Southwatch
Anyway, if it's an evil town, probably it should have a more evil-sounding name. The Crags, maybe.
Shadowen's good. Lord's a bit boring. How about Dark Lord? Or Shadow Lord? Or maybe Crag Lord...yeah! Well...something like that anyway.EDN wrote: Hero Class:
Might: Lord
Magic: Shadowen
Cool, but...how about naming it "Ghost Light" and "Will-o-the-Wisp" instead? I think the word "Magic" is too overused in most fantasy games and the definition of Will-o-the-Wisp says that it's the "phenomenon of ghostly lights" so "Ghost Light" kind of fits. Or you could call it "Fool's Fire" from the literal translation of it's name "ignes fatui" but that sounds a bit strange.EDN wrote: Creatures:
1. Will o Wisp - Magic Will o Wisp
That's okay but there may be a Drow town already being made (or maybe they gave up).EDN wrote: 2. Drow - Subverted Drow
Cool names.EDN wrote: 3. Splinter Scats - Moor Cat
These all sound pretty good.EDN wrote: 4. Forest Woman - Mallenroh
5. Changeling - Reaper
6. Creeper - Rake
7. Murd Wraith - Skull Bearer
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