If anyone has any input, this is the place to do so.This mod changes the way Raise Dead and Resurrect work. Raise Dead has been changed to lv3 Summoning Magic now and it's place has been taken by Earthquake "demoted" from lv3 to lv2 without any additional changes done to it.
Raise Dead has been changed as follows from being:
Level 2 Summoning Magic (9 Mana Cost) -20% HP per stack per cast
120 + SPx15 for heroes without any proficiency in Summoning Magic
160 + SPx20 for basic Summoning Magic
200 + SPx25 for advanced Summoning Magic
240 + SPx30 for expert Summoning Magic
And into a spell that looks like that:
Level 3 Summoning Magic (9 Mana cost) no HP penalty per cast
60 + SPx10 for heroes without any proficiency in Summoning Magic
120 + SPx15 for basic Summoning Magic
180 + SPx20 for advanced Summoning Magic
240 + SPx30 for expert Summoning Magic
Additionally Resurrection has been kept as the default spell from 1.3 minus the -10% HP penalty per cast.
Raise Dead had its description updated to reflect the absence of the -20% HP penalty now.
cheers