Which sea neutral monsters are necessary in game?
-
- Leprechaun
- Posts: 7
- Joined: 18 Sep 2006
Which sea neutral monsters are necessary in game?
I welcome all admirers Heroes Might and Magic 5!
This voting is logical continuation of interrogation «Sea neutral monsters are necessary in seas Ashan?» Also it is necessary to find out, which neutral sea essences are most popular in players. What neutral sea monsters it would be desirable to see in Heroes 5. Therefore if you did not take participate yet in this voting visit please page viewtopic.php?t=3888 and vote.
If you visited this page but did not take participate in voting read through please the first message on this page. Recently I have laid out there detailed reasons of that sea monsters will really make voyages better. Your opinion can after perusal will change also you will vote for one of the offered variants.
Here for example at official forum NIVAL INTERACTIVE from 265 interrogated players — 220 are not satisfied by a present condition of water open spaces Heroes 5.
Also that is characteristic — 85 % from number of all voted admirers of Game, as an exit from the developed situation consider introduction in the game world of several neutral sea essences. And, their number changes from 2-3 up to high-grade water fraction in 14 persons. Considering specificity and difficulties of realization of sea race, an opportunity of Developers, plans of the Publisher and a wish of Players, reasonable would be, all the same to moderate appetite and to stop on 2-3 candidates on settling. In fact such quantity of essences quite on forces to design and realize to Developers up to an exit add-on.
Perhaps, the some people will tell that it a little. But 2-3 monsters, all the same, better, than ANYTHING. And for such number of sea creations it is necessary to be overcome.
For example among Russian-speaking players Kraken, Pirates, Undines-tritons and Sea huge Reptiles are very popular.
Here only it is necessary to be defined with a choice, what water essences, the right to occupy oceans, seas Ashan really deserve. Interrogation of the most important and captious critics - Players will help us with it, as well as last time.
As some kinds of essences have similar shape, but have distinctions in names, I have tried to lead some classification, having allocated from group of similar essences the generalized TYPE. So …
1. HUGE CEPHALOPODATHE MOLLUSC (Kraken, Pulp, Octopus, Huge Squid, Architeuthis...)
2. HUGE CRUSTACEA with the equestrian or without him (the Giant Crab, Lobster, Huge Arthropoda…)
3. GIGANTIC SEA REPTILE with extremity or without them (Sea Dragon, Sea Snakes, Sea Wyrm, Liwyatan, Leviafan, Tiamath....)
4. PIRATES (Corsairs, Capers, Filibusters, Sea-robbers...)
5. SEA HUMANOIDS female and a male (Undines, Maidens of the Seas, Mermaids, Nymphs, Naiads, Oceanides, Sirens, Tritons …)
6. SEA ELVES (Aquatic Elves, Dimernesti, Dargonesti...)
7. HUMANOID AMPHIBIOUS (Sahuagin, Slaad...)
8. HUMANOID REPTILES including, with a snake bottom part of a trunk (Naga, Meduses, Lizardmans...)
9. ANOTHER: NOT CLASSIFIED SEA MONSTERS (Hippocampus, SEA TURTLE, Scilla, Haribda, etc.)
Enough approximately, but to make representation about appearance of the monster it is possible. I ask all wishing to allocate from the offered list of the most liked essences — but everyone no more than 1!!!.
!!!! As, the comments explaining the reason of a choice are welcomed. And the most important - do not hesitate to offer the description and skill of the monsters approved by you. With what you would like them to see?
This voting is logical continuation of interrogation «Sea neutral monsters are necessary in seas Ashan?» Also it is necessary to find out, which neutral sea essences are most popular in players. What neutral sea monsters it would be desirable to see in Heroes 5. Therefore if you did not take participate yet in this voting visit please page viewtopic.php?t=3888 and vote.
If you visited this page but did not take participate in voting read through please the first message on this page. Recently I have laid out there detailed reasons of that sea monsters will really make voyages better. Your opinion can after perusal will change also you will vote for one of the offered variants.
Here for example at official forum NIVAL INTERACTIVE from 265 interrogated players — 220 are not satisfied by a present condition of water open spaces Heroes 5.
Also that is characteristic — 85 % from number of all voted admirers of Game, as an exit from the developed situation consider introduction in the game world of several neutral sea essences. And, their number changes from 2-3 up to high-grade water fraction in 14 persons. Considering specificity and difficulties of realization of sea race, an opportunity of Developers, plans of the Publisher and a wish of Players, reasonable would be, all the same to moderate appetite and to stop on 2-3 candidates on settling. In fact such quantity of essences quite on forces to design and realize to Developers up to an exit add-on.
Perhaps, the some people will tell that it a little. But 2-3 monsters, all the same, better, than ANYTHING. And for such number of sea creations it is necessary to be overcome.
For example among Russian-speaking players Kraken, Pirates, Undines-tritons and Sea huge Reptiles are very popular.
Here only it is necessary to be defined with a choice, what water essences, the right to occupy oceans, seas Ashan really deserve. Interrogation of the most important and captious critics - Players will help us with it, as well as last time.
As some kinds of essences have similar shape, but have distinctions in names, I have tried to lead some classification, having allocated from group of similar essences the generalized TYPE. So …
1. HUGE CEPHALOPODATHE MOLLUSC (Kraken, Pulp, Octopus, Huge Squid, Architeuthis...)
2. HUGE CRUSTACEA with the equestrian or without him (the Giant Crab, Lobster, Huge Arthropoda…)
3. GIGANTIC SEA REPTILE with extremity or without them (Sea Dragon, Sea Snakes, Sea Wyrm, Liwyatan, Leviafan, Tiamath....)
4. PIRATES (Corsairs, Capers, Filibusters, Sea-robbers...)
5. SEA HUMANOIDS female and a male (Undines, Maidens of the Seas, Mermaids, Nymphs, Naiads, Oceanides, Sirens, Tritons …)
6. SEA ELVES (Aquatic Elves, Dimernesti, Dargonesti...)
7. HUMANOID AMPHIBIOUS (Sahuagin, Slaad...)
8. HUMANOID REPTILES including, with a snake bottom part of a trunk (Naga, Meduses, Lizardmans...)
9. ANOTHER: NOT CLASSIFIED SEA MONSTERS (Hippocampus, SEA TURTLE, Scilla, Haribda, etc.)
Enough approximately, but to make representation about appearance of the monster it is possible. I ask all wishing to allocate from the offered list of the most liked essences — but everyone no more than 1!!!.
!!!! As, the comments explaining the reason of a choice are welcomed. And the most important - do not hesitate to offer the description and skill of the monsters approved by you. With what you would like them to see?
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Well, for me it goes like this:
Kraken/Giant Squid - Having one big one (or two) as some sort of "boss" enemy would be okay, but not a sea populated by them.
Giant Crustaceans, Sea Turtles - Uh, no thanks...
Sea Humanoids - Maybe if they were underwater, but mermaids hoping around on their tails look extremely silly.
Humanoid Amphibians - Could be, but doesn't really interest me.
Humanoid Reptiles - As much as I would like to have Medusas, Nagas and Lizardmen back, I don't think they should be sea creatures. Swamps are better for them.
Sea Elves - What? More elves? NO! What is this Elves of Might and Magic?
Voted Pirates, the sea is their domain. Sea Dragons, Sea Snakes and Leviathans would fit right in also.
Kraken/Giant Squid - Having one big one (or two) as some sort of "boss" enemy would be okay, but not a sea populated by them.
Giant Crustaceans, Sea Turtles - Uh, no thanks...
Sea Humanoids - Maybe if they were underwater, but mermaids hoping around on their tails look extremely silly.
Humanoid Amphibians - Could be, but doesn't really interest me.
Humanoid Reptiles - As much as I would like to have Medusas, Nagas and Lizardmen back, I don't think they should be sea creatures. Swamps are better for them.
Sea Elves - What? More elves? NO! What is this Elves of Might and Magic?
Voted Pirates, the sea is their domain. Sea Dragons, Sea Snakes and Leviathans would fit right in also.
Last edited by Darkion on 21 Sep 2006, 06:46, edited 1 time in total.
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Blasphemy!That thing is but a dwarf compared to the MGW.And I mean a real dwarf,not thaneDarkion wrote:That would be the Leviathan (choice #3)DaemianLucifer wrote:Also,why isnt there a mutated gaint whale in the list?That thing would win for sure
What can I say,magicDarkion wrote: Hmm, DL, how come your post count seems to decrease at random intervals? It's showing you at 5 at the moment. Weird...
- ThunderTitan
- Perpetual Poster
- Posts: 23271
- Joined: 06 Jan 2006
- Location: Now/here
- Contact:
Sea Elves... yuck... get 'em off me, get 'em off me... NO tahnks i think we can do without.
Just keep to the classic HoMM sea critters (mermaids, sea monsters, pirates etc.)
Just keep to the classic HoMM sea critters (mermaids, sea monsters, pirates etc.)
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
- ThunderTitan
- Perpetual Poster
- Posts: 23271
- Joined: 06 Jan 2006
- Location: Now/here
- Contact:
Damn you, now they know. You ruined everything.DaemianLucifer wrote: Funny thing,all three of those were introduced just in HIV.
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
-
- Leprechaun
- Posts: 7
- Joined: 18 Sep 2006
By the way, about classics. In the Role part M&M already were also Sea Snakes and 3 kinds of Tritons.ThunderTitan wrote:Sea Elves... yuck... get 'em off me, get 'em off me... NO tahnks i think we can do without.
Just keep to the classic HoMM sea critters (mermaids, sea monsters, pirates etc.)
http://forum.nival.com/rus/attachment.p ... 1158849893
http://forum.nival.com/rus/attachment.p ... 1158849871
http://forum.nival.com/rus/attachment.p ... 1158849885
Well, Human Amphibies or so, with some mix or tamed beasts, like mounted seahorses, maybe sea serpent (no dragon...noooooooooooo ) mounted by an important kind of merman/maid wearing a crown.
Jelly. lol
Jelly. lol
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2.
- Gaidal Cain
- Round Table Hero
- Posts: 6972
- Joined: 26 Nov 2005
- Location: Solna
There would be no point in a MGW; it would be like introducing Chuck Norris as a character in a Beat'em up...DaemianLucifer wrote:Also,why isnt there a mutated gaint whale in the list?That thing would win for sure
And no Dragon turtles to vote for either. Sigh.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
Yes, Chuck Norris Roundhouse Kick as ability.
Description:
Chuck Norris' presence. Foes' death. Auto-ability at the beginning of the battle, Chuck Norris existence wipe out all enemy troops from the battlefield (it also means, that fewer units will be available for hiring, due their fear).
Description:
Chuck Norris' presence. Foes' death. Auto-ability at the beginning of the battle, Chuck Norris existence wipe out all enemy troops from the battlefield (it also means, that fewer units will be available for hiring, due their fear).
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2.
-
- Scout
- Posts: 179
- Joined: 29 Jan 2006
- Location: Hagen, Germany
Oh man... I love these jokes.Panda Tar wrote:Yes, Chuck Norris Roundhouse Kick as ability.
Description:
Chuck Norris' presence. Foes' death. Auto-ability at the beginning of the battle, Chuck Norris existence wipe out all enemy troops from the battlefield (it also means, that fewer units will be available for hiring, due their fear).
BTW, voted for Kraken. That's just THE classic sea monster.
- cornellian
- Conscript
- Posts: 233
- Joined: 05 Jun 2006
Kraken may be the original sea monster but putting it would be screaming "Disciples" all over.. I would rather have tritons, crits of the original Might and Magic series, and a race altogether..
You know what would be great? A non-player triton race, complete with their deep sea castles, which from time to time assaults land factions with amphibious creatures.. That would be something fresh..
You know what would be great? A non-player triton race, complete with their deep sea castles, which from time to time assaults land factions with amphibious creatures.. That would be something fresh..
- cornellian
- Conscript
- Posts: 233
- Joined: 05 Jun 2006
Precisely, like barbarians of civ.. It might be even better to be able to capture deep sea castles but I have an idea or two how, say, vampires would perform underwater ...stefan.urlus wrote: kind of like the crazy barbarian tribes in civ?? that could be interesting,
Hasn't that been the natural outcome of whatever Nival has done so far?stefan.urlus wrote: but also cause some tearing out of hair as well
Who is online
Users browsing this forum: No registered users and 1 guest