With the increase in SP costs with patch 1.3, i thought adjusting the warlock starting stats might assist with that a bit.
so, I'm making a mod to change them from:
1
0
3
1
to:
1
0
2
2
comments welcome.
tests so far look positive; less need to retreat to the castle every day, a bit more flexibility in combat.
if one is lucky enough to get the elemental waistband as a starting bonus, you can use it right away rather than having to wait until you get a knowledge point, or build that knowledge booster.
at level 10, the stats look far better balanced.
i'll go ahead and post it.
while you wait for it to appear in the table, you can grab it here:
https://www.celestialheavens.com/homm5/ ... rlocks.zip
dungeon hero mod for 1.3
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