Help the original makers of one of the best series in computer gaming history bring it back to life! Details below:
http://sc2.sourceforge.net/petition/petition.php
Help bring Star Control back to life!!
- Zombie_Inc
- Pixie
- Posts: 128
- Joined: 06 Jan 2006
- Location: Israel
Help bring Star Control back to life!!
"Patching Eternal!"
- Campaigner
- Vampire
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- Location: Campaigner
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
I count one link, and it only goes to the petition. You are the last person who gets to complain about post quality.DaemianLucifer wrote:You have several links on the page explaining it,yet you are too lazy/uninterested to check it out,so you decide to post how you are too lazy/uninterested to check it out?
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
There you go,just followed the links from the page,and got all the info:
http://uqm.stack.nl/wiki/Star_Control
http://uqm.stack.nl/wiki/Star_Control_II
There are more,but I dont think youd read them.
@Kristo
Just because I post more then others doesnt mean that the percent of my quality posts is lower then the percent of others quality posts.
http://uqm.stack.nl/wiki/Star_Control
http://uqm.stack.nl/wiki/Star_Control_II
There are more,but I dont think youd read them.
@Kristo
Just because I post more then others doesnt mean that the percent of my quality posts is lower then the percent of others quality posts.
in a nutshell, Star Control I was a space shooter game, you controlled ships, the ai had some others and you fought it out, ship v ship (the controls were easy and the number of different ships kept it more than interesting)
star control 2 was a sensational move to a space exploration game, it kept the cor eof combat from the first game, but started you out with a shell of a mothership and you had to help earth overcome the juggernaut of the Ur-Quan and Kohr-Ah (who were in the middle of a power struggle themselves) there where myriad other races, all with their own ships and allegiances, you could war or try to make peace with them, or trick them into joining, or manipulate them into killing themselves, there were more planets to explore, minerals to gather, biological entities to capture and sub-plots to navigate then most games ever include, it was massive
you could design your own mothership (which became a real killing machine towards the end-game) and choose your own warships to fight for you, there were so many choices, and brilliant dialogue
in short (what??) it was and is a great game
star control 2 was a sensational move to a space exploration game, it kept the cor eof combat from the first game, but started you out with a shell of a mothership and you had to help earth overcome the juggernaut of the Ur-Quan and Kohr-Ah (who were in the middle of a power struggle themselves) there where myriad other races, all with their own ships and allegiances, you could war or try to make peace with them, or trick them into joining, or manipulate them into killing themselves, there were more planets to explore, minerals to gather, biological entities to capture and sub-plots to navigate then most games ever include, it was massive
you could design your own mothership (which became a real killing machine towards the end-game) and choose your own warships to fight for you, there were so many choices, and brilliant dialogue
in short (what??) it was and is a great game
Human madness is the howl of a child with a shattered heart.
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