Worms
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Kalah wrote:I remember me and a couple of friends made our own sound (voices) for W2. Man, it was completely and utterly hilarious.
How did you guys do that? Can barely remember there was a set of pre defined voices including Danish Pyrus, Smooth Operator, Soulman (my fav) Wacky etc. Not be able to fully make you own voice, could just select words from different of the avaiable voices, mix em up and stamp your name of choosing on it.
We simply created a subfolder inside the sound files folder and created sound files by recording our voices into a microphone. We then named these files the same as the files in the other directories: "nutter", "stupid", "ow" etc. When starting the game we then loaded it as just another sound profile. Worked like a charm.
P.S.: You haven't lived until you've heard three teenage guys in the middle of their voice-change singing "Victory is ours"![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
P.S.: You haven't lived until you've heard three teenage guys in the middle of their voice-change singing "Victory is ours"
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
Awesome! Short saidKalah wrote:We simply created a subfolder inside the sound files folder and created sound files by recording our voices into a microphone. We then named these files the same as the files in the other directories: "nutter", "stupid", "ow" etc. When starting the game we then loaded it as just another sound profile. Worked like a charm.
P.S.: You haven't lived until you've heard three teenage guys in the middle of their voice-change singing "Victory is ours"
![big smile :-D](/forums/images/smilies/big%20smile.gif)
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
- Campaigner
- Vampire
- Posts: 917
- Joined: 06 Jan 2006
- Location: Campaigner
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Oh,what is it with people and 3D?Some games are simply better in 2D.Worms are one of those games.3D just overcomplicates them unnecessarily.And the explosions in this "mayhem" are weak.A bomb cannot send a worm punny 10m back.
!!W-E-A-K!!
Although,there is one positive thing here.I like the "mimimi-mimimi" sounds in animations![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
!!W-E-A-K!!
Although,there is one positive thing here.I like the "mimimi-mimimi" sounds in animations
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
- ThunderTitan
- Perpetual Poster
- Posts: 23271
- Joined: 06 Jan 2006
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