The Ranger → The Refugees
The Ranger → The Refugees
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/577
https://www.celestialheavens.com/577
The Ranger → The Refugees
Thanks for the great walkthrough! Just a little suggestion: Light magic is very, very useful for this campaign, especially in higher difficulties towards the end. (Resurrection) If you see it offered, better take it.
The Ranger → The Refugees
Hush, that article has not been announced yet.
- Campaigner
- Vampire
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The Ranger → The Refugees
I got a few valuable tips to add.
You can reach a witchhut on day 1 so restart until you get what you want. I was offered: Luck, Light Magic, Sorcery and I can't remember more.
I restarted 25 times trying to get Warmachines to go the imbue ballista route but never gotted it. I settled for Light Magic. Then I gotted Advanced Luck from another witchhut to the west.
Oh, and I can't wait to see the walkthru for map 3 of this campaign. On Heroic I've had to restart from a very early save 4 times now! It's excrutiatingly hard! (Very tricky atleast) An entire month without a single mine!
Edited on Wed, Jul 19 2006, 15:01 by Campaigner
You can reach a witchhut on day 1 so restart until you get what you want. I was offered: Luck, Light Magic, Sorcery and I can't remember more.
I restarted 25 times trying to get Warmachines to go the imbue ballista route but never gotted it. I settled for Light Magic. Then I gotted Advanced Luck from another witchhut to the west.
Oh, and I can't wait to see the walkthru for map 3 of this campaign. On Heroic I've had to restart from a very early save 4 times now! It's excrutiatingly hard! (Very tricky atleast) An entire month without a single mine!
Edited on Wed, Jul 19 2006, 15:01 by Campaigner
The Ranger → The Refugees
One thing not mentioned, but quite useful, is Ressurection scroll which is just south of point 10, on second road from the top, close to dancer's dwelling. Though, guarded by champions (and for me there were always some paladins as well).
- Gaidal Cain
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The Ranger → The Refugees
I emptied all garrisons, save one which teal reached before me, using secondary heroes heading directly for them. The map was easy after getting the troops to findan, who proceeded to clear everything. Finding Boots of Speed (or whatever they call them nowadays) helped with that.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
The Ranger → The Refugees
I got Destructive Magic in the first witch's hut, so I reloaded. Got Light Magic in another one in the same game, though. The rest of my preferred skills - Luck, Logistics and Attack - were offered naturally.
The main reason for Light Magic is Resurrection, which allows Findan to fight most battles without losses after you get this spell (I got it in Syris Thalla on map 3).
Edited on Wed, Jul 19 2006, 20:34 by Sikon
The main reason for Light Magic is Resurrection, which allows Findan to fight most battles without losses after you get this spell (I got it in Syris Thalla on map 3).
Edited on Wed, Jul 19 2006, 20:34 by Sikon
The Ranger → The Refugees
A few useful tips:
1- After the first attack by the teal player, I thought it would be a good idea to strenghten the defences (i.e. garrisons) so I sent a hero to each one of them. Teal army never attacked me again. Must be a bug, but a useful one.
2- After getting the Light magic, use your skill points to get expert life magic and then go to the wizard's tower (or whatever it is called) and it will give you resurrection. (at least that's what it gave me). With virtually unlimited armies, thatnks to resurrection) the rest of the campain will be pretty smooth.
1- After the first attack by the teal player, I thought it would be a good idea to strenghten the defences (i.e. garrisons) so I sent a hero to each one of them. Teal army never attacked me again. Must be a bug, but a useful one.
2- After getting the Light magic, use your skill points to get expert life magic and then go to the wizard's tower (or whatever it is called) and it will give you resurrection. (at least that's what it gave me). With virtually unlimited armies, thatnks to resurrection) the rest of the campain will be pretty smooth.
The Ranger → The Refugees
Not sure why, but i cant take any of the creatures in the garrison, even though u guys sayin its possible. Im sure it would be easier if i could =/
- Psychobabble
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Re: The Ranger → The Refugees
Thanks for the comments guys, some good tips there. A few responses
I explain how to do so in the walkthrough! You have to swap your stacks in.Gyler wrote:Not sure why, but i cant take any of the creatures in the garrison, even though u guys sayin its possible. Im sure it would be easier if i could =/
I did that, but then teal captured two of the severely weakened garrisons and I lost the game. Figured that probably wasn't the best tip to give everyone .Gaidal Cain wrote:I emptied all garrisons, save one which teal reached before me, using secondary heroes heading directly for them. The map was easy after getting the troops to findan,
The Ranger → The Refugees
my tip would be that "if" you can empty the garrisons you just stay close enough that teal can't take two garrisons...then, you wouldn't lose. it's a good tip that relies on a very small portion of luck.
edit - I would love to hear how to do "The Defense" on Heroic also. I've retried that map and couldn't do better than capturing two towns before the Necromancers finally beat me down. Although I still have a couple of things to try, but it wore me down...lol. Would be interesting to hear anyone who beat it on Heroic.
Alas, they are making this map easier now...for an "old" timer it was a pleasure playing some difficult maps...in a sense...lol. G (-:
Edited on Thu, Jul 20 2006, 05:20 by GatorG
edit - I would love to hear how to do "The Defense" on Heroic also. I've retried that map and couldn't do better than capturing two towns before the Necromancers finally beat me down. Although I still have a couple of things to try, but it wore me down...lol. Would be interesting to hear anyone who beat it on Heroic.
Alas, they are making this map easier now...for an "old" timer it was a pleasure playing some difficult maps...in a sense...lol. G (-:
Edited on Thu, Jul 20 2006, 05:20 by GatorG
The Ranger → The Refugees
finally! nice walkthrough
The Ranger → The Refugees
Another interesting challenge here is to visit every single stat boosters on this map (there are at least 10 of them!), as well as all three witch huts, while trying to defend your garrisons, and get them all before Biara shows up. This is still doable in heroic, as you can "borrow" army from the garrisons.
I would suggest borrowing the armies from the "5" garrison to start, and visit stat boosters in that area, and slowly work your way up north-west.
I would suggest borrowing the armies from the "5" garrison to start, and visit stat boosters in that area, and slowly work your way up north-west.
The Ranger → The Refugees
i really liked this map, helped myself to the stat boosters for a bonus and grabbed the cabins early, made for a reasonably easy map
Human madness is the howl of a child with a shattered heart.
The Ranger → The Refugees
If you separate banks of pixies then arrange then in a line so one is behind the other, they gain an extra movement allowance and can go closer to be able to attack. High level pixies become sprites and have a double attack of spray if two enemy are next to each-other dealing extra damage.
Also in the Ranger quest mission 4 - The Archipelago, is it possible to save the isle of Tieru?
I played the level not stepping foot on the boat and followed through the lan masses and underground passages to reach the bridge.
I found that mose woodland creatures will join and all other creatures put up a fight.
On level four collect the money from the chest as there are two upgrade towers you will find and cash in resources as there are no towns.
sone chest have large experience, the biggest i found was 6000 pts so if you get one of those take the exp and not the gold.
Maybe there is more to this level but I am on level 5 now and it is of little concern to me
Also in the Ranger quest mission 4 - The Archipelago, is it possible to save the isle of Tieru?
I played the level not stepping foot on the boat and followed through the lan masses and underground passages to reach the bridge.
I found that mose woodland creatures will join and all other creatures put up a fight.
On level four collect the money from the chest as there are two upgrade towers you will find and cash in resources as there are no towns.
sone chest have large experience, the biggest i found was 6000 pts so if you get one of those take the exp and not the gold.
Maybe there is more to this level but I am on level 5 now and it is of little concern to me
The Ranger → The Refugees
thanx for the tips--this has been the hardest campaign so far--map 3 is kicking my rear on normal but i now see i have the wrong build on findan-been trying to get the "ultimate skill' which is impossible, apparently--thanks again for the walkthru and invaluable help.
The Ranger → The Refugees
Got a bad news here. People have been reporting that one can NO LONGER swap army from the garrison post patch 1.2. Now I would really want to see how people can step on all of the stat boosts on heroic...
- DaemianLucifer
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Re: The Ranger → The Refugees
So what?I played on hard,and I didnt have to empty a single garrison.I was attacked by blue just once(which is weird).This is v1.0maltz wrote:Got a bad news here. People have been reporting that one can NO LONGER swap army from the garrison post patch 1.2. Now I would really want to see how people can step on all of the stat boosts on heroic...
The Ranger → The Refugees
Indeed, you can't swap troops with Garrisons anymore. Heroic just became quite a bit more challenging...
The Ranger → The Refugees
Like to know how to complete Ranger, mission 5?
On normal I found it very hard with no creatures stacks joining and there are some very big creature stacks ie:- 12 Spectral Dragons.
I am amazed at all the cut scenes, there are so many.
I am completing the game on normal first then will start again on hard and then heroic. But I hate these level like Ranger 5 where you have to dig for treasure as it takes me ages matching up the puzzle map with the game map, am I the only one?
On normal I found it very hard with no creatures stacks joining and there are some very big creature stacks ie:- 12 Spectral Dragons.
I am amazed at all the cut scenes, there are so many.
I am completing the game on normal first then will start again on hard and then heroic. But I hate these level like Ranger 5 where you have to dig for treasure as it takes me ages matching up the puzzle map with the game map, am I the only one?
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