Thank you Ethric for your review of Heroes 5. Sometimes when I had a serious problem with the game and posted it over at the UbiSoft Forum, I've been verbally attacked for just voicing my predicament. Most notably, the navigation of the underground and the game crash in the 3rd map of the last campaign (the Mage). It's as if there are Nival employees continually online over there, waiting to discredit and discourage any type of complaint of Heroes 5.
Instead of fixing the problems it seems like Nival would rather stick their head in the sand and pretend the game is perfect. Even the patch, is an insult. And, oh yes, I am a Heroes 4 fan, big-time!
My main complaints with Heroes 5 are:
no documentation, poor quality manual, no creature/faction stat card
poor underground navigation
wrestling with the user-interface (both on the adventure map & in combat)
the town build & buy creatures windows (so much time spent on 3D graphics … but the town screens are pitiful)
the Heroes window and lack of seeing what their army is without clicking through a bunch of submenus
the cheating AI
no cheat codes for players
the combat initiative system (I don't think my Rakshasas have EVER had a chance to fight unless they were directly attacked and retaliated)
not enough Single Player maps/not enough Multi-Player maps
the hideous voice acting & dialog in the campaign cut-scenes (it would have been better to just read what the characters are saying … and use one's own imagination as to how they sound, than to have to listen to the horrible voices used for the characters)
the moronic marketing decision to have so many different "editions" of the game (CE, LE, RE) that's just plain ridiculous … everyone should have had access to the supposed 3 extra maps & the creature stat card
no map editor (although Nival has promised us one in about a month)
the storyline (lack of originality & creativity) It ended as dumb as I expected in the first place. But how else could Ubi/Nival keep the door open for the expansions & the DM game?
Now for the good points of the game:
the graphics are supurb
the Hero specialties
the Creature specialties
the skills/abilities system
the spell system (less spells, but I actually use most of them at one time or another)
the Artifact Merchants (both in some towns & on the adventure map)
the Sylvan
the Elephant & the Lizard
Well, I can't think of any more at the moment, but if any pop into my mind, I'll post them later.