Max map size is revealed. Is it large enough ?

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.

Is HUGE enough for you ?

Yeah, thats just fine
11
26%
I think HUGE should be a bit larger
11
26%
No! I want to have analog of XL.
20
48%
 
Total votes: 42

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addicted
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Unread postby addicted » 11 Jun 2006, 11:10

Paradox wrote:
Paradox wrote:yeah..well im just wondering what names to use on my site, which would be best and least confusing?
so what are the full names that get used in game?
Just like I mentioned in my previous post, the games 'original full names' are:
1. Normal
2. Big
3. Very Big
The other two that may be implemented the map Editor are:
1. Small
2. Huge

So once the Editor is released (mid July), the Full names used in the game will be (if they get implemented), depending if Nival renames them in the Editor release:
1. Small or Small
2. Normal or Medium
3. Big or Large
4. Very Big or X-Large
5. Huge or XX-Large
:D
Edited
Last edited by addicted on 11 Jun 2006, 20:11, edited 4 times in total.
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Unread postby Toreyn » 11 Jun 2006, 12:38

I always preferred the Huge maps in the earlier games, and I'd like to see the editor support something larger than what is proposed. The really big maps are SO fun, lots of room to play with - you can tell quite an involved story, too. Make 'em as big as the engine supports.

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Unread postby Fraudatio » 11 Jun 2006, 16:51

Heroes to me is BIIIIG maps that can be multiplayed. Where you can explore for hours and build a hero before you meet your opponent and crush him. How can you build up your skills if you meet "the others" after 1-2 weeks?

The old XL-size is a must!

Prime Evil
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Unread postby Prime Evil » 11 Jun 2006, 17:48

isn't it one of the key things to an editor, to be able to create your own map size? :devious:
Wehn you raed you od not ralely raed the wolhe wrod. You olny raed hte fsrit and lsat lteter. The rset fo the wrod can eb cpomteely msesed up. Taht is bcauese yuor mnid mozemires wdors oevr tmie.

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Unread postby Paradox » 11 Jun 2006, 18:39

Prime Evil wrote:isn't it one of the key things to an editor, to be able to create your own map size? :devious:
so true.

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Unread postby addicted » 11 Jun 2006, 20:00

Prime Evil wrote:isn't it one of the key things to an editor, to be able to create your own map size? :devious:
Sure it is! But you still have to pick from the sizes the editor offers which I assume will be ('If' Nival even implements the small and huge sizes in a patch or editor which I don't know if they are or not):
1. small (72x72),
2. medium (96x96),
3. large (136x136),
4. x-large (176x176),
5. huge (216x216).
:D
How you Treat people & what You Do or Don't Do will someday come back to "Bite You" or "Bless You". The Choice is Yours & will Affect You Today & Everyday of Your Future. Granny


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