Elemental Chains in Dungeon Castle
Elemental Chains in Dungeon Castle
What does the building elemental chains do in the Dungeon City? How do you use it ?
- Gaidal Cain
- Round Table Hero
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There are two buildings in the Dungeon associated with Elemental Chains- the Altar of Elements and the Altar of Primal Elements. The first one will allow you to see the elements of your own units in battle, and the second will increase the damage that the chains do.
As for how elemental chains work, if you have the skill elemental vision, you'll be able to see those of enemy stacks as well. If you attack an enemy stack withone of your own that has an opposing element, you'll do some extra damage. The same is true if you cast a destruction spell of an opposing element.
As for how elemental chains work, if you have the skill elemental vision, you'll be able to see those of enemy stacks as well. If you attack an enemy stack withone of your own that has an opposing element, you'll do some extra damage. The same is true if you cast a destruction spell of an opposing element.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
- PhoenixReborn
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I understand that you can see the elements, but I found that the extra damage was usually insignificant. I did at most around 70 or 80 extra fire damage, and it didn't go beyond the number killed in red when you mouse over a unit for an attack, so it must be included in that total right?
In the end game of I did an extra 400 damage but it didn't mean anything on a titan.
Also, what is "blowing up a chain"?, I've seen no such effect, just individual strikes.
In the end game of I did an extra 400 damage but it didn't mean anything on a titan.
Also, what is "blowing up a chain"?, I've seen no such effect, just individual strikes.
- DaemianLucifer
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Elemental chains were planed to be much more complicated and powerfull.Each upgraded unit had two elements,and basic one.If you attacked a unit it received the element of the attacker(or the spell),and if it was attacked by opposite element it received extra damage.Upgraded unit that got attacked by both opposing element(fire and air being attacked by water and earth received a lot of extra damage).But that got trown out.PhoenixReborn wrote:Also, what is "blowing up a chain"?, I've seen no such effect, just individual strikes.
For a very well put together explanation of elemental chains, I like this explanation:
http://www.heroesofmightandmagic.com/he ... ains.shtml
http://www.heroesofmightandmagic.com/he ... ains.shtml
- Gaidal Cain
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The game should include all damage that will 100% guaranteed happen, so yes, it should be included.PhoenixReborn wrote:I understand that you can see the elements, but I found that the extra damage was usually insignificant. I did at most around 70 or 80 extra fire damage, and it didn't go beyond the number killed in red when you mouse over a unit for an attack, so it must be included in that total right?
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
Also http://www.celestialheavens.com/viewpage.php?id=533 may give some idea, what is going on.Raspyn wrote:For a very well put together explanation of elemental chains, I like this explanation:
http://www.heroesofmightandmagic.com/he ... ains.shtml
Finally! The missing manual The only thing it doesn't explain are actual elemental chains - but I've read about them elsewhere.Raspyn wrote:For a very well put together explanation of elemental chains, I like this explanation:
http://www.heroesofmightandmagic.com/he ... ains.shtml
BTW, what's your opinion of these skills? Are they worth it? Usually in combat you don't have that much freedom in picking your targets. I mean, there are usually more compelling considerations than dealing a bit of extra damage.
- Gaidal Cain
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- Qurqirish Dragon
- Genie
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Yes, the mouse-over damage does include chain damage as well. The easiest way to see this is to choose an elemental spell. Check the damage in the book, then target an opposite-aligned creature and a non-opposite aligned.Gaidal Cain wrote:The game should include all damage that will 100% guaranteed happen, so yes, it should be included.PhoenixReborn wrote:I understand that you can see the elements, but I found that the extra damage was usually insignificant. I did at most around 70 or 80 extra fire damage, and it didn't go beyond the number killed in red when you mouse over a unit for an attack, so it must be included in that total right?
I haven't yet determines the exact damage boost, but it seems to be between 15 and 20% I think it might be related creature level or hero spell-power, but that's just a feeling.
- Gaidal Cain
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- Location: Solna
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