Something wrong about the Spectral Dragon
Something wrong about the Spectral Dragon
When I saw the Spectral Dragon, it didn't have incorporeal ability which it should have. It's just a bone dragon with more strengths.
I am pretty disappointed about this.
I am pretty disappointed about this.
- Gaidal Cain
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- theGryphon
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Incorporeal on a level 7 (or even level 6) is an overkill. That's why they got rid of them on Spectrals and Wraiths. Besides, I hate random events in games, so I'd like it better if that ability didn't even exist, or just implemented differently.
I believe in science and that science can explain everything.
Because God has made it all work in such a beautiful way...
Because God has made it all work in such a beautiful way...
I hate random events too. It really screws up your strategy, especially if the battle is going to be close. I thought H4's implementation on ghosts were pretty good. Incorporeal should reduce physical damage by 25% or something.theGryphon wrote:Incorporeal on a level 7 (or even level 6) is an overkill. That's why they got rid of them on Spectrals and Wraiths. Besides, I hate random events in games, so I'd like it better if that ability didn't even exist, or just implemented differently.
i think incorporeal is an overkill, while random it seems to click in at the most unfortunate times (like when you are about to kill them all, but .... Miss!)
it activated 6 times on a single stack out of 8 attacks against it .... wtf???!!
it makes me just hate attacking wandering stacks of ghosts/manes ... and then to add it to level 7?? Necro would go from slightly underpowered to insano very quickly!
it activated 6 times on a single stack out of 8 attacks against it .... wtf???!!
it makes me just hate attacking wandering stacks of ghosts/manes ... and then to add it to level 7?? Necro would go from slightly underpowered to insano very quickly!
yeah, but with the special dwelling you do get 3 of them a week ... so bear that in mind, plus they are cheap as, compared to other l7's .... it's not as black and white as stats alone!!! but as a case in point 3x160 HP works out to 540 HP a week ... black dragons get 480 per week, damage 75-105 per week, black dragon 90-140
att and def similar .... but other factors must be considered .... it's not all bad for the necro level 7 thou
att and def similar .... but other factors must be considered .... it's not all bad for the necro level 7 thou
Do you remember those AI cheats in HIII. Strangely when the AI wanted to finish the battle quickly it had a lot of morale and luck bonuses. And I simply "love" those situations when AI knows were to move, because it will recieve a moral bonus right away.
So I don't think those random effects would be a good idea. In HII GD were quite good, but not as good as the rest of 7th levels, In HIV they BD were very strong. And they didn't have the incorporeal ability...
So I don't think those random effects would be a good idea. In HII GD were quite good, but not as good as the rest of 7th levels, In HIV they BD were very strong. And they didn't have the incorporeal ability...
"Thou shall feel the wrath of the Dragons! Tremble in fear, your end is nigh!" - The Dragon Prophet
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"Do you like fire? I'm full of it..." - Deathwing
- DaemianLucifer
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- dallasmavs41
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Well the name implies incorporability somewhat. On the other hand it's a very annoying ability.
Perhaps incorporeal should work on a per-creature basis. Each creature has it's own chance (50% isn't it?) to evade the attack, independantly of each other, and then the damage is reduced by a % equal to how many in the stack evaded.
Perhaps incorporeal should work on a per-creature basis. Each creature has it's own chance (50% isn't it?) to evade the attack, independantly of each other, and then the damage is reduced by a % equal to how many in the stack evaded.
Who the hell locks these things?
- Duke
- Duke
- DaemianLucifer
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Yes,this would work very well.Much better then now.Ethric wrote:Well the name implies incorporability somewhat. On the other hand it's a very annoying ability.
Perhaps incorporeal should work on a per-creature basis. Each creature has it's own chance (50% isn't it?) to evade the attack, independantly of each other, and then the damage is reduced by a % equal to how many in the stack evaded.
i would like to see it work like that but for creatures that attackEthric wrote:Well the name implies incorporability somewhat. On the other hand it's a very annoying ability.
Perhaps incorporeal should work on a per-creature basis. Each creature has it's own chance (50% isn't it?) to evade the attack, independantly of each other, and then the damage is reduced by a % equal to how many in the stack evaded.
like this
100 swordsman attack 50 ghosts
each swordman have a 50 % chance to miss
those swordsman that missed are not even calculated in the attack
lets say 35 swordsman missed
rest of the 65 swordsman are calculated normally
so would still do some damage to stack,but reduced
"You cannot make a baby in a month with nine women."
Interesting way to do it, still has the luck factor of the ability, but without making it so 1 spook is likely to survive 600 arrows, which can be incredably frustrating. However I think Spectral Dragons are balanced as they are, but implimenting this for the spooks would be a good thing imo.igoraki wrote:i would like to see it work like that but for creatures that attackEthric wrote:Well the name implies incorporability somewhat. On the other hand it's a very annoying ability.
Perhaps incorporeal should work on a per-creature basis. Each creature has it's own chance (50% isn't it?) to evade the attack, independantly of each other, and then the damage is reduced by a % equal to how many in the stack evaded.
like this
100 swordsman attack 50 ghosts
each swordman have a 50 % chance to miss
those swordsman that missed are not even calculated in the attack
lets say 35 swordsman missed
rest of the 65 swordsman are calculated normally
so would still do some damage to stack,but reduced
- DaemianLucifer
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It would be an excelent ability for wraiths and spectral dragons as well.Pugsley wrote: Interesting way to do it, still has the luck factor of the ability, but without making it so 1 spook is likely to survive 600 arrows, which can be incredably frustrating. However I think Spectral Dragons are balanced as they are, but implimenting this for the spooks would be a good thing imo.
- Bandobras Took
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I'll second that. Great idea.Ethric wrote: Perhaps incorporeal should work on a per-creature basis. Each creature has it's own chance (50% isn't it?) to evade the attack, independantly of each other, and then the damage is reduced by a % equal to how many in the stack evaded.
Far too many people speak their minds without first verifying the quality of their source material.
- Gaidal Cain
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- DaemianLucifer
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No you wouldnt,since it says that the damage is reduced by a % of how many evaded.So basically,damage is reduced by 50%,which means that you can still kill more then half of a stack.But I like the idea of independant misses better.Although,this one migh work in a similar fashion:reduces damage by 50%.Gaidal Cain wrote:Except that you'll have to keep attacking that stack again and again, since you'll only be killing half the units every attack. Doesn't sound like a good solution to me.
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