Hardest game you have ever played
- Milla aka. the Slayer
- Round Table Hero
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The hardest game I ever played, relative to the time it was played, was Phantasy Star II for the Genesis, with no hint book.
The mazes and maps were so large and had so many twists and turns in some of them, that just getting past one of them could be enough to make you quit.
I know. I did.
Twice.
Then I got the hint book, and even with it, the dungeons were hard to navigate sometimes.
The mazes and maps were so large and had so many twists and turns in some of them, that just getting past one of them could be enough to make you quit.
I know. I did.
Twice.
Then I got the hint book, and even with it, the dungeons were hard to navigate sometimes.
Ironically, I did exactly that (write notes and make maps) for Might and Magic on the Genesis. It was actually part 3 I believe, where you meet the ghost of Corak in the beginning.
That game was decently hard, fun, but at that time in my gaming life I was quite the upset about the end of it..... "a spaceship?" my brother and I exclaimed to each other.
Fun times
That game was decently hard, fun, but at that time in my gaming life I was quite the upset about the end of it..... "a spaceship?" my brother and I exclaimed to each other.
Fun times
yes,but...i still have maps and potions recepies for ishar 1&2 somewhere,and my friend have maps for lords of midnight and doomdark's revenge that are bigger then regular dinner table and have list of what character can regrute which other characters...so map drawing have some charms.Angelspit wrote:To think that we used to draw our own maps and write down notes in the old RPGs... Journals and automaps are such convenient tools.
ah,sweet memories
"You cannot make a baby in a month with nine women."
Orc? Ogre? What's the difference?Angelspit wrote:To think that we used to draw our own maps and write down notes in the old RPGs... Journals and automaps are such convenient tools.
I'm trying to remember what was the first RPG with an automap. Could it have been Pool of Radiance (gold box)?
I like games where as you gain levels in mapping, you get to see more details on the automap, such as items or monsters behind walls.
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
- ThunderTitan
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Ogre = eats people whole.Caradoc wrote:
Orc? Ogre? What's the difference?
Orc = eats people piece by piece.
How would knowing to make maps give you Radar Sense?! Such an ability should be called Spacial Awarness or something.Caradoc wrote: I like games where as you gain levels in mapping, you get to see more details on the automap, such as items or monsters behind walls.
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- Gaidal Cain
- Round Table Hero
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I recall someone saying it was actually a MM game. No idea if it's true, I was to young to play that kind of game at the time.Caradoc wrote:I'm trying to remember what was the first RPG with an automap. Could it have been Pool of Radiance (gold box)?
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
- DaemianLucifer
- Round Table Hero
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Being able to draw a map in the middle of a dungeong somehow feels like cheating.I usually annoy my players(in pnp RPG) by allowing them to draw maps only if they buy ink and paper before(not in futuristic games with gps and stuff,though).I once even told them that they have to hold the paper up when they drew a map They didnt ask for a map long time after that.
First automap was in Might and Magic II : Gates to another World. That was the one on genesis by the way, and not MM3Vision wrote:I -BELIEVE- that the first automap was actually used in MM3... I know that the Genesis version had a very nice one... well, nice considering the time it was released. =)
MM3 was pushed out back in what, 1993?
- cornellian
- Conscript
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Hardest games I finished were Eye of the Beholder and Eye of the Beholder 2. A mulit party RPG with real time combat in a enclosed maze. You’re trying to fight off the opponents in front of you while your back row is pummeled by something attacking from the rear. It permanently turn me off the real time RRGs and RTSs.
Too tough to finish games too many to name and fortunately I’ve finally managed to forget them.
Too tough to finish games too many to name and fortunately I’ve finally managed to forget them.
Mala Ipsa Nova
F-Zero X on master mode. Flying at +1000 kmh is crazy enough, but add in fiercly competitive apponents just makes things all the more interesting.
The beauty of this game is that it actually feels as though you are moving at that speed, I wonder for sure. Btu likely not many of the RoundTable members have an N64.
The beauty of this game is that it actually feels as though you are moving at that speed, I wonder for sure. Btu likely not many of the RoundTable members have an N64.
Hell has frozen over...
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