Heroes 4 The Restoration of Axeoth
- iLiVeInAbOx05
- Equilibris Team
- Posts: 788
- Joined: 21 Jul 2014
Re: Heroes 4 The Restoration of Axeoth
Song for the Father added. Only Seeds of Discontent left for RoE!
Re: Heroes 4 The Restoration of Axeoth
They are pretty superb, why they go as the last?iLiVeInAbOx05 wrote: ↑12 May 2024, 23:43 Song for the Father added. Only Seeds of Discontent left for RoE!
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
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The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
- iLiVeInAbOx05
- Equilibris Team
- Posts: 788
- Joined: 21 Jul 2014
Re: Heroes 4 The Restoration of Axeoth
Why is Seeds of Discontent last? I was mostly doing the campaigns in order, haha
I actually found out that I've never played the Seeds of Discontent campaign when I started converting RoE. I never knew to go back to the campaign menu after completing Song for the Father! So, the first time I play Seeds of Discontent will be in H4
- iLiVeInAbOx05
- Equilibris Team
- Posts: 788
- Joined: 21 Jul 2014
Re: Heroes 4 The Restoration of Axeoth
- Added Seeds of Discontent. That completes conversion of the RoE campaigns!
- Sword of Frost beautified by Ehlesgens-Art. Amazing work!
- Sword of Frost beautified by Ehlesgens-Art. Amazing work!
Re: Heroes 4 The Restoration of Axeoth
Thanks a lot for all these great campaign!
I just finished Warlords of the Wasteland. I found it very easy on intermediate, so I'm uping difficulty on the next. I steamrolled everything so fast I often I had to pause and waste turns near the end just to be sure I got all the story messages before finishing. I'm pretty sure I missed some in the early ones before noticing something was amiss. I also got asked for items I never had, so I guess I was supposed to get them early on and either didn't or gave it to other heros.
There's one map I simply couldn't finish even after getting all towns and killing the other player, so I was forced to use a cheatcode to go to the next. It's the one where you're constantly told to hurry, even being given pathfinding for free. I don't know what went wrong, I forgot to take more precise notes of problems I had : I will do so for the next. Thanks again!
I just finished Warlords of the Wasteland. I found it very easy on intermediate, so I'm uping difficulty on the next. I steamrolled everything so fast I often I had to pause and waste turns near the end just to be sure I got all the story messages before finishing. I'm pretty sure I missed some in the early ones before noticing something was amiss. I also got asked for items I never had, so I guess I was supposed to get them early on and either didn't or gave it to other heros.
There's one map I simply couldn't finish even after getting all towns and killing the other player, so I was forced to use a cheatcode to go to the next. It's the one where you're constantly told to hurry, even being given pathfinding for free. I don't know what went wrong, I forgot to take more precise notes of problems I had : I will do so for the next. Thanks again!
- iLiVeInAbOx05
- Equilibris Team
- Posts: 788
- Joined: 21 Jul 2014
Re: Heroes 4 The Restoration of Axeoth
Glad you're getting to enjoy them!
Intermediate should be pretty close to the same when compared to the level of difficulty in the H3 campaigns. I definitely made it to the end of many maps and had to end turn until I was sure I got all of the textAreat wrote: ↑15 Oct 2024, 16:20 I just finished Warlords of the Wasteland. I found it very easy on intermediate, so I'm uping difficulty on the next. I steamrolled everything so fast I often I had to pause and waste turns near the end just to be sure I got all the story messages before finishing. I'm pretty sure I missed some in the early ones before noticing something was amiss. I also got asked for items I never had, so I guess I was supposed to get them early on and either didn't or gave it to other heros.
Sounds like maybe the 3rd map in Warlords of the Wasteland where you have a time limit. Weird if you weren't able to win after defeating the enemy. Definitely take some notes so I can track down and fix the issues!Areat wrote: ↑15 Oct 2024, 16:20 There's one map I simply couldn't finish even after getting all towns and killing the other player, so I was forced to use a cheatcode to go to the next. It's the one where you're constantly told to hurry, even being given pathfinding for free. I don't know what went wrong, I forgot to take more precise notes of problems I had : I will do so for the next. Thanks again!
Re: Heroes 4 The Restoration of Axeoth
Just finished "Conquest of the Underworld". Definitely was too easy. I played on difficulty 3 and walked easily through all of it, the neutral stacks felt like I was still on difficulty 2. In the previous to last map, I simply couldn't level up to the max allowed before winning. And I again had to "waste" turns to get the full story texts. "Warlords of the Wasteland" was a bit easy but still challenging, but this one was really too easy.
In terms of storyline, I preferred the first campaign. The way we follow a hero become a villain through hardships and madness was really well done. With the dreams and increasingly difficult choices that we can kinda agree with at first until we realise what's going on. Big mention to the twist with the sister, and the captains. Somehow the death of the stupid sidedick introduced way early on, in a quid pro quo which still has him utter some meaningful, kind of ironic last words is what hit me the hardest.
In comparison, the second campaign is dull, everyone is a goody. He admit who he is to his spy master when he just had to order him to stop with the questions, and not admit something impossible to prove. The family tie is interedting, but the twist with the death ally betrayal near the end isn't really one when the characters spend the previous map saying they don't trust him at every turns.
SO, second one is weaker in plots, and way, way too easy.
Still neat to play. I'm going to continue with the list. Thanks again for the neat play.
In terms of storyline, I preferred the first campaign. The way we follow a hero become a villain through hardships and madness was really well done. With the dreams and increasingly difficult choices that we can kinda agree with at first until we realise what's going on. Big mention to the twist with the sister, and the captains. Somehow the death of the stupid sidedick introduced way early on, in a quid pro quo which still has him utter some meaningful, kind of ironic last words is what hit me the hardest.
In comparison, the second campaign is dull, everyone is a goody. He admit who he is to his spy master when he just had to order him to stop with the questions, and not admit something impossible to prove. The family tie is interedting, but the twist with the death ally betrayal near the end isn't really one when the characters spend the previous map saying they don't trust him at every turns.
SO, second one is weaker in plots, and way, way too easy.
Still neat to play. I'm going to continue with the list. Thanks again for the neat play.
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