MM 6/7/8 AI paperdolls

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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alekssandros
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MM 6/7/8 AI paperdolls

Unread postby alekssandros » 27 Apr 2023, 19:23

I started playing around with AI for graphic creation this week and got REALLY amazing results.

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Tomsod
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Re: MM 6/7/8 AI paperdolls

Unread postby Tomsod » 27 Apr 2023, 20:43

Cool! I like the creative reinterpretations of the magnifying glass button. But the real challenge would be making AI design a full set of portrait face expressions to match the paperdoll, all in the same style.

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alekssandros
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Re: MM 6/7/8 AI paperdolls

Unread postby alekssandros » 28 Apr 2023, 01:01

Tomsod wrote: 27 Apr 2023, 20:43 Cool! I like the creative reinterpretations of the magnifying glass button. But the real challenge would be making AI design a full set of portrait face expressions to match the paperdoll, all in the same style.
YES! I though about that too :wall:

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vladimir-maestro
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Re: MM 6/7/8 AI paperdolls

Unread postby vladimir-maestro » 29 Apr 2023, 21:00

cool!!!
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
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Site about MODs: http://www.mmgames.ru
---
if you wish to upload some materials for this site - let me know.

Eksekk
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Re: MM 6/7/8 AI paperdolls

Unread postby Eksekk » 01 May 2023, 21:44

Fascinating stuff! :) That gives a glimpse of how MM games would look made today with much bigger budget.
Tomsod wrote:But the real challenge would be making AI design a full set of portrait face expressions to match the paperdoll, all in the same style.
Well, that is certainly a major roadblock in making this stuff work. But... AI is constantly advancing, especially recently, so maybe in the future... ;)
Unfinished mod by me: MM7 Rev4 mod, MMMerge version.

Tomsod
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Re: MM 6/7/8 AI paperdolls

Unread postby Tomsod » 01 May 2023, 22:52

Eksekk wrote: 01 May 2023, 21:44
Tomsod wrote:But the real challenge would be making AI design a full set of portrait face expressions to match the paperdoll, all in the same style.
Well, that is certainly a major roadblock in making this stuff work. But... AI is constantly advancing, especially recently, so maybe in the future... ;)
Actually, AI art people have already tackled and mostly solved the problem of consistency (I think embeddings should work well in this case), it's just significantly more work than just prompting an image. I will definitely need to look into it more whenever I start on my MM8 mod (gotta have a bunch of new character art for it), maybe even publish an easy-to-use MM portrait set generator if I'm successful.

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alekssandros
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Re: MM 6/7/8 AI paperdolls

Unread postby alekssandros » 02 May 2023, 12:07

Tomsod wrote: 01 May 2023, 22:52 Actually, AI art people have already tackled and mostly solved the problem of consistency (I think embeddings should work well in this case), it's just significantly more work than just prompting an image. I will definitely need to look into it more whenever I start on my MM8 mod (gotta have a bunch of new character art for it), maybe even publish an easy-to-use MM portrait set generator if I'm successful.
OH! I definitely will enjoy that! :canthear: :oex: :tsup:


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