Dear fans of Heroes of Might and Magic II!
As we promised few days before we are releasing a new version of
fheroes2 game engine -
0.9.16. We made huge changes and we are eager to share details about them.
We reworked the
whole source code related to
audio. The first major change is that specific music tracks
resume from the places where they were stopped, exactly how it is in the original game! For now this feature works only for External type of music such as OGG, FLAC and MP3 files, but we will expand it to MIDI tracks in the near future.
Secondly, all surrounding sounds on Adventure map are adjusted for every hero's step instead of being updated once per tile. This brings a
gradual change of sounds during hero's walk. We also
optimized sound management to be more efficient on low-end machines and removed very rare short sound "peaks". Additionally, the team fixed incorrect sounds for some objects and a small bonus: rocks in water with seagulls now have their
own sound. Check them during the game play!
![Image](https://i.servimg.com/u/f85/20/25/62/08/seagul10.png)
Lastly regarding audio, we added
3D Audio feature for objects on the map. Put your headphones on, walk your hero nearby a river or mine to feel the depth of sound!
Based on the newly added feature the list of options in configuration was changed as well and all audio options are now
grouped separately.
AI in this release became much
faster and smarter. We significantly
improved AI calculations by caching needed data without reducing the complexity of the logic. AI heroes are now aware of
special map's conditions: they will attack a castle which is a loss condition for a human player, much more aggressively or defend their hero so it is harder for a player to defeat it.
Our team improved some graphical features of the game. Did you notice that
Knight and
Wizard castles always have light blue flags? Now these flags have the same color as the owner of the castle.
![Image](https://i.servimg.com/u/f85/20/25/62/08/knight10.gif)
With the
power of the engine we were able to fix
Red Tower in
Sorceress castle. The original resources contain an image, that lack some parts of the structure.
Not bad for an image being completely generated by the application?
![wink ;)](/forums/images/smilies/wink.gif)
Notice the rainbow behind the Tower.
And here is another example where the original resources were incorrect: captain's quarters icon in Sorceress castle.
The team fixed
High Scores for campaign, closed many issues with spells, updated multiple existing translations and added
Belarusian,
Spanish and
Swedish languages support.
As usual we fixed more than
40 bugs since the last release.
So do not waste time anymore and download the latest version of the project. We hope that you enjoy the game!
You could also support the project development on
Patreon.