Huh. Curiouser and Curiouser.GrayFace wrote: ↑03 Mar 2022, 05:51 Of course it did, because it has bad data. However, what's strange is that the autosave also contains wrong data. Are you sure you didn't load any game between deleting new.lod and starting new game and that you have the latest patch installed? Check version in mm8patch.dll properties.
Anyway, the fix I've made to ignore the issue works, as well as when I start a new game with these LODs, it starts with correct data. So, time for release.
The properties of MM8patch.dll say 2.5.4, yet it's what comes with the current Merge build -- claimed to be 2.5.6. I did not load any other save between deleting new.lod and starting a new game.
Followup:
I swapped out the .dll for the 2.5.6 version, and the crashes persisted. I then added the following to mm8.ini under settings, as instructed from the Merge installation wiki (this previously had no effect, with the 2.5.4 .dll)
DisableHooks=44D96C,44DD9A,4541C9,47DA26,47DAA8,497A69
The map loaded without crash!
Now, I have NO idea what the above line does, other than apparently disable features of your patch. Am I missing out on things by including that line?