DavidHer smoothed out a few graphical conflicts and made a completely merge-compatible version of your Monstrosity. You can find it here.Echo wrote: As for the MM7 refilled/my modling, I've absolutely no idea how to include them in the Merge without breaking everything so I don't have them in currently If you've found a way to include them that's safe then sure, I'd throw them in
https://www.nexusmods.com/mightandmagicviii/mods/2
I made my Refilled mod exclusively for the Merge, and from the Merge. It is compatible by default. It just consists of two files: mm7.games.lod, which contains all the maps (most modified by me), and CTHostileMonsters.lua a new script that gets all my monsters to fight the party instead of each other.
Installation of both mods is simply unpack and override, and both play nicely with the Merge. You'll have to start a new game to try either of them out, as saves don't like changing the games.lod files mid-stream.