Considered as not-tested-properly. Numbers in attack description would still show 30 till upcoming GrayFace's patch (or maybe even with it).joanthedark wrote:Speaking of changing stats, is there a way to lower the recovery time of melee weapons?
https://gitlab.com/cthscr/mmmerge/-/com ... 02c810ec47
There is still a 30 cap for melee and it cannot be modified lower than that value even if you modify the files above (05_MergeSettings.lua & ExtraArtifacts.lua).
Code: Select all
-- Melee Recovery
local MeleeDelay = Merge and Merge.Settings and Merge.Settings.Attack
and Merge.Settings.Attack.MinimalMeleeAttackDelay or 30
if MeleeDelay > 127 then MeleeDelay = 127 end
mem.asmpatch(0x406BB9, [[
cmp eax, ]] .. MeleeDelay)
mem.asmpatch(0x406BBE, [[
push ]] .. MeleeDelay)
mem.asmpatch(0x42DA51, [[
push ]] .. MeleeDelay)