Templayer wrote:There is a tutorial on how to play the Merge on Linux on the Tracker. The Tracker is in my signature.+
Thanks! "
It worked!"
This google drive document is epic! That's what I was looking for (such like a MM678-merge online rulebook).
I understand it might be an updating document,
but,
definitively, the link to this worhtly reference deserves more light upon it. I wish it was put along the the MM678-merge installation guide in the first post for example.
Now, check this:
I've just re-installed the playable game (MM678-merge) in Linux using Lutris (I guess it would work similarly in Play-on-Linux),
and I've discovered there is no need to rename the folders (due to uppercase/lowercase Linux issue).
What I've done instead was much simplier:
I've copy-pasted the CONTENT of similar folders (and not the similar folders themselves!) from MM678-merge to GoG's MM8;
I've only copy-pasted directly whole folders which were unexistant in GoG's MM8. (there are just a few, for example: "/ExeMods", "/Scripts", and both "/Additional UI" and "/Tables" which are to be inside "/Data"; not sure now about "/DataFiles" right now, but the logic is the same: if the folder already exists in GoG's MM8, just copy-paste the interior's CONTENT from MM678-merge, and if the folder doesn't exist in GoG's MM8, just copy-paste directly the whole folder from MM678-merge and it will be fine).
There is the unique (more manual) exception you've mentioned in the google drive document, of /Anims/"mightdod.vid" which isn't overrided by MM678-merge "Mightdod.vid". I've just taken care of deleting "mightdod.vid" after having copy-pasted the CONTENT of "/Anims" 's folder from MM678-merge to GoG's MM8. I still don't know what would happen if I let that file there.
I'm sure there might be an even easier way. But, after checking the instructions in google drive document, I've managed to figure out this alternative step-by-step information. All the bugs have gone as well!