Hello, patch link have been updated. Thank you for reporting.
schubi wrote:However, the following four houses with the next dark quests remain empty, and Archibald gives the option for becoming a sorcerer twice again, just like it was before. Trying to use the command multiple times didn't help, so progress is still stuck on my end. Using the command doesn't unlock the next main quests as it seems.
Send me your savegame file please. Try this command again after today's update.
DaveHer wrote:Is there a limit as to how many sprites you can put into the over all game or per map?
I believe there is limit, but i almost did not use mm6 engine.
Jamesx wrote:Speaking about bone dragons
This looks amazing! I've added this one for both dragon's zombie and lich form for now.
Pixoala wrote:I got a bug: I can't take this paint for a quest (MM7, Barrow downs)
This can happen if you picked up portrait before. After map respawn, texture with portrait will come back, but you won't be able to pick it. Anyway, fixed in today's update.
Chokk wrote:- Sometimes when I get inside a house, I crash with the following console :
Seems to happen only in teachers house, and maybe only after I just train levels and spend skill points.
Should be fixed now, tell me if it is not.
Templayer wrote:Dragon melee is already implemented in the Merge, isn't it?
No. There's possibilty to make it just by editing text tables, if you want, but i've decided to keep orignal dragon's cheaty behaivor.
SpectralDragon wrote:-> What is the standard resolution for paperdolls and portraits?
This info is needed in order to properly scale both down, so that you don't have even more work than you'd usually have.
-> Can you send me a sheet/textfile describing which expression do Dracolich portraits exhibit as per their code number (30-50+) you have them in the source files?
Here is all files that character portraits consist of, ahould be good example:
https://www.dropbox.com/sh/k6tocouou5po ... cyPWa?dl=0