A new ATK dmg based creature could be cooler though.
![:P :P](/forums/images/smilies/p.gif)
Edit1
I like blackberries, why the brambles are to be an attacker here? Fff, any special animation here?
That's sad. lolPol wrote:I have no exact idea what Asura do. Cuz as enemy he was still focusing on me and moment before he finished his concentration, he suddenly died.
My guess is around 90% of players complained about wood nymph. Problem is, offense actually can be so strong, stunlock seems the only way to prevent every defense to be swiss cheese against an experienced player. Other problem is stunlock is not very fun. It is counterable, there is many ways to counter it, but in the end makes battles longer not more interesting. I don't know what can be done honestly, if they nerf the nymph defense rates will sink down again, but they probably will since so many players complain about it.Steven Aus wrote:Actually I feel that the mechanics are perfect - and the way MP is structured, perfect balance is not required, as long as they fix any big mismatches, like Wood Nymph which I have reported at "help@vcmobile.net".
No it stuns everyone for 2 turns. The stunlock is capped at 2 turns. It could only stun main + adjacent instead and it would be same as toad. Panda is possibly weakest stunner.wimfrits wrote:I And then the wood nymph that has 100% chance to stun up to 4 targets for 4 turns.
Roo is also single target stunner but is leagues better.Pol wrote:Because Panda is single target stunner.
Against Wood Nymphs you, of course, have an option to resist. Now even combo dots are considered, when calculating that.
What is worst is that people are starting to be pretty boring here. Quite typical setup is to have two Wood Nymphs and Owl up and Phoenix on the end.
(That's like saying roast me.)
There's only two Leg rezzers, Astral and Anubis.Pol wrote:So, does here exists Leg Red Resser?
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