Karmakeld wrote:well wheter it's a desperate action or the reason is what they've stated, that they stumbled upon the old story scripts, why not just be pleased they decided to go back to Axeoth.
I think, as a general rule, it's important to not only care about results but also about the way they were achieved. In this case it clearly makes the difference! In no official M&M-related statement made by Ubisoft up to this point have I seen any sign of admission that they might have made some unwise decisions regarding the franchise. In other words: There appears to be no insight, no honest change of heart. Those would be necessary, in my opinion, to actually be able to restore some of the franchise's former greatness.
Kalah wrote:It's an interesting question, isn't it: if Ubisoft decided to end the Ashan storyline and instead make future games in the old universe(s), would the popularity of the series increase?
Switching back to the old universe (or at least combining the universes and leaving the world of Ashan behind) is
one important part of it. This decision could bring back many lapsed M&M fans of the past. And no, they are not all "old farts", but many of them actually started out as young gamers during the second era (M&M 6 and onwards) and are still very active players. The other part, of course, is designing a good game system. The key here, in my opinion, is understanding that it's an elegant simplicity which made the old games so enjoyable. But that's another discussion...
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