Does the order of your characters matter? (MM7)

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
cruzader
Leprechaun
Leprechaun
Posts: 14
Joined: 04 Dec 2007

Does the order of your characters matter? (MM7)

Unread postby cruzader » 04 Dec 2007, 06:42

I would like to put my Cleric first, because sometimes I forget to check which char is active before buying something. (Cleric gets GM Merchant). Or maybe Monk/Thf for disarm trap, so I don't have to switch all the time before opening a chest. But on my last playthrough (didn't finish), my knight in 1st position seemed to take more hits. Obviously, that would be bad for a cleric. ??? thx

User avatar
darknessfood
Round Table Hero
Round Table Hero
Posts: 4009
Joined: 02 Jul 2007
Location: Netherlands
Contact:

Unread postby darknessfood » 04 Dec 2007, 09:19

Nopes, you just need to pay attention to what you are doing. It's not an all action game (though you can play it like that). It's a teambased rpg, that means you need to co-op with each other.

Irq
Leprechaun
Leprechaun
Posts: 12
Joined: 04 Dec 2007

Unread postby Irq » 04 Dec 2007, 17:50

Last week when starting a new game I noticed that the Goblins where all focusing on my dwarf monk.
He is my second character.
Some other monsters also seemed more aggressive towards different characters.

My guess is that some monsters just hate some races/classes and focus on them.

User avatar
HodgePodge
Round Table Knight
Round Table Knight
Posts: 3530
Joined: 06 Jan 2006

Unread postby HodgePodge » 04 Dec 2007, 22:54

Irq wrote:Last week when starting a new game I noticed that the Goblins where all focusing on my dwarf monk.
He is my second character.
Some other monsters also seemed more aggressive towards different characters.

My guess is that some monsters just hate some races/classes and focus on them.
Some monsters do have preferred characters they like to attack. For example, Titans will always attack your female character(s) before the male ones. Guess those 'big boys' are just a bunch of woman-haters! ;|
Walk Softly & Respect All Life!

Click Here: Lords of War and Money … A Free & Fun Browser Game.

User avatar
CoffeeGnome
Pixie
Pixie
Posts: 133
Joined: 02 Oct 2007
Location: Sacramento

Unread postby CoffeeGnome » 04 Dec 2007, 23:04

Well the harpies and medusae like to attack the men first, so they have their own haters as well.
Coffee, coffee, coffee!

User avatar
Bandobras Took
Genie
Genie
Posts: 1019
Joined: 06 Jan 2006

Unread postby Bandobras Took » 05 Dec 2007, 00:39

Goblins attack Dwarves, which is one reason not to go with the default party in MM7 -- your healer will be the target of almost every attack in the Harmondale area. :)
Far too many people speak their minds without first verifying the quality of their source material.

dcinroc
Leprechaun
Leprechaun
Posts: 36
Joined: 05 Sep 2007

Unread postby dcinroc » 15 Dec 2007, 19:12

I put my best ranged/spell attackers in the middle, cuz there have been at least a few occasions where the character on the end has his shot blocked by a corner.

Not a big deal...but it has happened to me in some dungeons.

User avatar
Silpion
Leprechaun
Leprechaun
Posts: 11
Joined: 19 Jan 2008

Unread postby Silpion » 19 Jan 2008, 23:22

I always tended to put meat shields in the first places and spellcasters in the later ones.

User avatar
Bandobras Took
Genie
Genie
Posts: 1019
Joined: 06 Jan 2006

Unread postby Bandobras Took » 21 Feb 2015, 16:46

I hate to necro a dead topic, but I just put M&M 7 on my daughter's computer: is there a reference list anywhere of monster targeting preferences?
Far too many people speak their minds without first verifying the quality of their source material.

User avatar
Tress
Succubus
Succubus
Posts: 803
Joined: 05 Dec 2007

Unread postby Tress » 21 Feb 2015, 17:12

TELP mm7 page had quite in depth monster stat list , with preferred targets displayed.
http://www.angelfire.com/id/mmvii/monsters.html

User avatar
Bandobras Took
Genie
Genie
Posts: 1019
Joined: 06 Jan 2006

Unread postby Bandobras Took » 21 Feb 2015, 18:01

Great, thanks!
Far too many people speak their minds without first verifying the quality of their source material.

User avatar
Panda Tar
Forum Mascot
Forum Mascot
Posts: 6712
Joined: 21 Feb 2006
Location: Florianópolis - Brasil

Unread postby Panda Tar » 23 Feb 2015, 15:41

Having them all the same character then, they are all preferred. :D
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

User avatar
Bandobras Took
Genie
Genie
Posts: 1019
Joined: 06 Jan 2006

Unread postby Bandobras Took » 23 Feb 2015, 17:15

I was more thinking of the opposite effect: making sure that a character who can raise dead is never targeted by eradication/death effects.
Far too many people speak their minds without first verifying the quality of their source material.


Return to “Might and Magic”

Who is online

Users browsing this forum: No registered users and 5 guests