Hi Gang,
I've been away for a while, but I just picked up MM7 at GOG and would like some recommendations on mods I might enjoy. I'm running Win7.
Also, do you have any advice on party composition? Nothing too kinky -- I'm thinking Knight/Archer/Cleric/Sorcerer (light).
Cheers!
Advice on MM7 mods?
Advice on MM7 mods?
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
Hello again, Caradoc.
Somehow, having a cleric or anything that can cast either Light or Dark magic GM is pretty much ok. I've played, a long time ago, with a Paladin as the only healer and the Archer, the only mage. I don't remember the results, though.
Arret, is this mod around here for downloading?
P.S.: ah, here it is.
Somehow, having a cleric or anything that can cast either Light or Dark magic GM is pretty much ok. I've played, a long time ago, with a Paladin as the only healer and the Archer, the only mage. I don't remember the results, though.
Arret, is this mod around here for downloading?
P.S.: ah, here it is.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2.
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