Thanks! Sorta been a lurker for years. The recent resurgence of MM games has me diving back in and wanting to talk about themVariol wrote:In case nobody has said it.
Welcome SubEffect!
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I like this as well, especially the incremental increases in skill you get with each point. I still tend to focus on getting 1-2 major skills to expert/master first, but there's logic in getting some lesser ones (ranged weapons) as well. I like this change a lot.Bandobras Took wrote:I'm on the opposite side of the fence. With every skill point mattering, it's a matter of thought when deciding whether to learn a skill. In previous games, I'd pretty much get at least one rank of every skill I could.Avonu wrote:You can learn new skill ONLY during level ups (as far as I know).
Another change which was "meh".
Are you sure a crappy spare would do better than a warn good weapon?SubEffect wrote:- Worn weapons: I can't find a way to tell what the wear state is on a weapon, so it they just go from "OK" to "worn" without any warning. This is highly frustrating, so you end up carrying a lot of crappy spares...
Yes. But after the bridge to Seahaven opens and you can go explore the world at your leisure, I promiseVariol wrote:Spoiler
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Looks like I "do" need to do the other dungeon (elemental forge) before moving on? The one where you have to go by griffin.
What did MM6&7 have from WoX?koval321 wrote:What it have from M&M WoX? Nothing
Most of the effects and gameplay descriptions appear as tooltips. For instance hover the mouse over a hireling's portrait to see what he/she does. Same things for skills, spells, etc.Variol wrote:Should there not at least be a .pdf manual or something for the game? I find I have to guess at everything.
Well, considering my best weapon still does less that 20 damage base, yesGrayFace wrote: Are you sure a crappy spare would do better than a warn good weapon?
In my edition (Amazon) the manual is in a manual folder where I installed the game. It's fairly basic.Variol wrote:Spoiler
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I've been able to handle the forge so far, except the elementals outside. I hope i don't need to beat them. They kill me instantly.
I find I'm running sideways, or backwards a lot in the game. It's faster than turning all the time. I guess that's a downside of the grid movement?
Should there not at least be a .pdf manual or something for the game? I find I have to guess at everything.
I don't see a way to download the editor either. For me, I can't even download the soundtrack. The download of MM6 worked ok though.jeff wrote:A bit off topic; but a modding tool was advertised as coming with the deluxe edition. Now I have no intention in buying the required software to use it, however I do not see where the tool was downloaded. Was the idea abandoned or am I not looking in the right place.
So I am guessing by your progression that you are fairly sure that the spiders near Sorpigal have not respawned yet, correct?Variol wrote:Spoiler,
I'm trying to defeat Gralkor. No matter what I do, I lose. I obviously can't go and fight elsewhere to gain some levels; there's nothing left to kill. Am I forced to start over?
Boy, about 10 tries later, I finally beat him. Still, I think the game needs to be less linear, so I can go and gain some more levels next time.
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