Please make sure that:
- the bug is repeatable and not a coincidence,
- you explain clearly.
I will make sure your reports make their way to the devs.
![smile :)](/forums/images/smilies/smile9.gif)
Also check out the official forum's bug reports thread.
It's Ctrl + Alt + R. But we were pretty sure we had fixed this for goodSpin wrote:P.S. what's the key combination to unlock the game if you're stuck in a battle? I've only had it happen once so far (probably because i was spamming the attack keys for a while and it blocked the animations).
Are you sure you just didn't forget to push enter? I switched a few times around without pushing enter and it (as it has done for the other games) just resorted back to the default game.Spin wrote:When i created all my characters and realised i forgot to name them, when i went to change the 2nd, 3rd or 4th party member's name it would also change the first party member's name.
I think you might be using a 32bit Operating System. Because of the RAM limitation on such OSes, we had to put a cap on texture quality and limit the sound effects. You can find more details here.Coldy wrote:Also I don't know if this is a bug or not, but when I enter or exit merchant houses there is no greeting, just silence. Is that how it was supposed to be?
Also there is no soundtrack in the background...
Is there a problem with my sound or is this how the game is supposed to be.
I didn't think that was a bug; I thought that was by design (and it's one of which I approve).ywhtptgtfo wrote:When party member gets disabled (i.e. stunned/unconscious), EXP do not get properly redistributed. If a guard dies and 4 party members are active, you get 20xp each person. If only 2 paries members are active, you still get 20xp each. Very annoying.
If you approve such a design, then I'd be interested in the reasoning behind it.Bandobras Took wrote:I didn't think that was a bug; I thought that was by design (and it's one of which I approve).ywhtptgtfo wrote:When party member gets disabled (i.e. stunned/unconscious), EXP do not get properly redistributed. If a guard dies and 4 party members are active, you get 20xp each person. If only 2 paries members are active, you still get 20xp each. Very annoying.
Soloing is a challenge already with the 4x the amount of experience for many reasons.Bandobras Took wrote:Because a fixed amount of XP divided among all active players essentially punishes you for having a party. Soloing becomes much more of a challenge if you don't receive four times the XP for doing it.
Marzhin wrote:I think you might be using a 32bit Operating System. Because of the RAM limitation on such OSes, we had to put a cap on texture quality and limit the sound effects. You can find more details here.Coldy wrote:Also I don't know if this is a bug or not, but when I enter or exit merchant houses there is no greeting, just silence. Is that how it was supposed to be?
Also there is no soundtrack in the background...
Is there a problem with my sound or is this how the game is supposed to be.
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