2. Same music track as HOMM5 - no complaints, just strange to be the same
3. Movement much the same - easy to get used to
4. NO ROTATE?!?! Wtf! One of the best things about HOMM5 - can't see those resources behind the bush? No problem! Can't see a type of monster behind a mountain? No problem - and don't get me started on navigating the subterranean levels! Playing on a 52" screen on high res, this would be great to have back
![lips wobbling :S](/forums/images/smilies/lips_wobbling.gif)
5. Castle bar - some may have liked it some may not. I was a fan
![lips wobbling :S](/forums/images/smilies/lips_wobbling.gif)
6. So many tips and tricks - good thing, and can turn off which is good. But my god, (and yes, this may just be me being a noob) nothing at all told me I had pages and pages and categories of where to allocate points! Lol, spent 6 on warcries before I realised I COULD have damage spells. I like the variety, but seems maybe 50% too much. Was a fan of the HOMM5 spell system. This is getting a bit Diablo in its "tree" variety
7. Start up animation started only half screen - bottom half played flawlessly, top half was blank. Had me worried, but once the game came up it was all good.
8. reserved
9. reserved
10. reserved
11. Usual complaint about Uplay and ubisoft
12. Reserved