MMX Q&A #1 Released
MMX Q&A #1 Released
We have released our first Q&A with the dev team of Might & Magic X: Legacy. The questions were:
What is the estimated release date?
Is there a multiplayer option and how will it work?
Will movement be tile based?
Will there be an online aspect of the game?
Can you arrange party formations?
Will the wizards have a magic book? How will learning of spells work?
How is this RPG different from "Dark Messiah"?
Have fun reading and please feel free to ask more questions!
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/816
What is the estimated release date?
Is there a multiplayer option and how will it work?
Will movement be tile based?
Will there be an online aspect of the game?
Can you arrange party formations?
Will the wizards have a magic book? How will learning of spells work?
How is this RPG different from "Dark Messiah"?
Have fun reading and please feel free to ask more questions!
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/816
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
MMX Q&A #1
Yes, online activation is pretty much acceptable. I still remember not having a web connection to my gaming rig, but even then I could hook it up to a mobile broadband modem temporarily to upgrade the antivirus and such.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
It's still DRM, because it involves a single point of failure. Uplay goes down - say bye to all your games after reinstalling. It's not a completely cruel DRM, but it's still DRM.
As for the spell book question, it would have been faster to just answer "works just like in MM6-8"
Kalah, what anti-virus when you're offline?
As for the spell book question, it would have been faster to just answer "works just like in MM6-8"
Kalah, what anti-virus when you're offline?
MMX Q&A #1
No,technically and practically there is DRM.
You cannot play without Uplay running in the backround.
You cannot play without Uplay running in the backround.
- michiganjf
- Pixie
- Posts: 140
- Joined: 06 Jan 2006
MMX Q&A #1
AWESOME!!!!
Old school M&M FUN with souped-up graphics!!
This is going to be GREAT!
I do hope the skill sets are more akin to Heroes 3 & 5 than to Heroes 6... the H6 skill system was the most disappointing aspect of H6.
I also hope there is an extremely randomized weapons generator, with a HUGE variety of potential characteristics for each weapon generated... something like the weapon generator of Diablo 2, perhaps.
Edited on Tue, Mar 26 2013, 16:46 by michiganjf
Old school M&M FUN with souped-up graphics!!
This is going to be GREAT!
I do hope the skill sets are more akin to Heroes 3 & 5 than to Heroes 6... the H6 skill system was the most disappointing aspect of H6.
I also hope there is an extremely randomized weapons generator, with a HUGE variety of potential characteristics for each weapon generated... something like the weapon generator of Diablo 2, perhaps.
Edited on Tue, Mar 26 2013, 16:46 by michiganjf
MMX Q&A #1
It will depend on the size of the game, I guess, and how much of the engine and resources they have to build from scratch. But yes, it is not a deadline set in stone, as we know things might happen.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
- hellegennes
- Succubus
- Posts: 843
- Joined: 04 May 2009
MMX Q&A #1
@Kristo:
Their ambition is not to have a content similar to MM6-8, it's to set a new milestone in the series and wait for the response. If MMX is successful, they will probably go for a bigger project.
Their ambition is not to have a content similar to MM6-8, it's to set a new milestone in the series and wait for the response. If MMX is successful, they will probably go for a bigger project.
MMX Q&A #1
Can I ask a question or two please?
Is there going to be a map editor? I'd like to remake Darkside.
Is there a fly spell like MM2 where you land on a certain square in say B2? Is the map like that? (A1-A4, B1-B4 etc etc).
Is there a Lloyds Beacon Spell?
Is there a Jump spell?
Is there a Time Distortion spell?
Why dont you have to visit a trainer to go up levels?
Is there going to be a DVD version for people who are allergic to downloading games?
Is there going to be a demo?
How many spells are there?
How many quests are there?
Is there an automap to see what squares you havent mapped yet?
Is there pathfinding and mountaineering skills?
Are there promotion quests for the classes?
That will do for now.
Is there going to be a map editor? I'd like to remake Darkside.
Is there a fly spell like MM2 where you land on a certain square in say B2? Is the map like that? (A1-A4, B1-B4 etc etc).
Is there a Lloyds Beacon Spell?
Is there a Jump spell?
Is there a Time Distortion spell?
Why dont you have to visit a trainer to go up levels?
Is there going to be a DVD version for people who are allergic to downloading games?
Is there going to be a demo?
How many spells are there?
How many quests are there?
Is there an automap to see what squares you havent mapped yet?
Is there pathfinding and mountaineering skills?
Are there promotion quests for the classes?
That will do for now.
- Fuddelbaerentatze
- Peasant
- Posts: 91
- Joined: 13 Jul 2008
MMX Q&A #1
Never played a M&M RPG. Will X be a Open World like Game or will it be a succession of Levels?
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
Re: MMX Q&A #1
My only question would be "Will MMX bring back or tie in the original universe?", but I think I already know the answer.
MMs are completely open-world. As for MMX, who knows, but likely to be open-world as well.Fuddelbaerentatze wrote:Never played a M&M RPG. Will X be a Open World like Game or will it be a succession of Levels?
MMX Q&A #1
@Ryder: I have asked some of those already. I will add your list to my list of things to ask in future sessions.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
No, no it doesn't.Limbic wrote:You need to raise your magic skills (aka. spell school) with skill points from level-ups. Then you have to find the right trainer to get access to a higher tier. Finally you need to locate the right person to buy new spells. Sounds complicated?
Who the hell locks these things?
- Duke
- Duke
MMX Q&A #1
The DRM issue is definitely something we should hear more about.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
- michiganjf
- Pixie
- Posts: 140
- Joined: 06 Jan 2006
MMX Q&A #1
I always liked the class specific promotion quests, but having to scrape for cash, then spend almost every dime on training was always far too much of a pain.
I'd welcome auto level bumps over trainers.
I'd welcome auto level bumps over trainers.
MMX Q&A #1
Yeah Trainers is an old dusty mechanic that I see no need for the return of. There are things far more important at the very core game.
MMX Q&A #1
Are you guys for serious? Finding a trainer and paying for the privelege of levelling up has been part of the game since day dot. Dusty old mechanic? Isn't this the whole idea of MMX, to get back to this sort of thing. As for scraping for cash, if you dont have enough gold, you go out and find something to kill, a chest or sell something.
It doesnt bother me that it isnt there but I'd much prefer if it was. Old school.
It doesnt bother me that it isnt there but I'd much prefer if it was. Old school.
- Bandobras Took
- Genie
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- Joined: 06 Jan 2006
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