Simple Questions Simple Answers thread
- parcaleste
- Pit Lord
- Posts: 1207
- Joined: 06 Nov 2007
- Location: Sofia - Vulgaria
If it's a bug it's omnipresented. I have it too, especially for the highleveled heroes. They are extremely speedy.Naki wrote:OK, thanks! It is a bug then.parcaleste wrote:Disciples II had it, HV and VI - I don't think so.
My Irina had 70+ movement points (80+ with bonuses) in Sanctuary Campaign mission 4 - I assume some of these movement points carried over from missions 1/2/3.
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Yes, indeed.Naki wrote:My Irina had 70+ movement points (80+ with bonuses) in Sanctuary Campaign mission 4 - I assume some of these movement points carried over from missions 1/2/3.
There was (is?) a bug when your hero all temporary movement bonuses (from artifacts or map buildings) become permanent on next scenario in campaign.
You are correct that is may be 'WAS'.
Not sure, but it seems this may have carried over from an old patch version of the game, even if 1.5.2 patch is OK.
OTOH, this does not explain why my Sanctuary hero has this bug, and my Stronghold hero does not.
I have been playing the game since patch 1.1.1, and then 1.2 and so on. I have not finished the Campaigns yet - I am going slow and not playing every day/week.
P.S. I mean "real world" days/weeks, not the game ones.
Not sure, but it seems this may have carried over from an old patch version of the game, even if 1.5.2 patch is OK.
OTOH, this does not explain why my Sanctuary hero has this bug, and my Stronghold hero does not.
I have been playing the game since patch 1.1.1, and then 1.2 and so on. I have not finished the Campaigns yet - I am going slow and not playing every day/week.
P.S. I mean "real world" days/weeks, not the game ones.
May the Implosion be with you!
So simply, the best advice now to see (if fixed) is to replay all campaigns again. Sigh, sigh. They should do it 2D and bug free for such a requirement.
Even chess can take a hours. Someone overcalculated.
I'm soon planning to buy a new hdd. If will be interesting to see what will happen to the game activation.
Ideally the change should not touch it, for the same principle as the change of VGA card shouldn't. But Ubisoft.. - twice patch, then check.
Even chess can take a hours. Someone overcalculated.
I'm soon planning to buy a new hdd. If will be interesting to see what will happen to the game activation.
Ideally the change should not touch it, for the same principle as the change of VGA card shouldn't. But Ubisoft.. - twice patch, then check.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
Question: Does Sisters/Vestals Pacify ability work on a Morale half-turn (second turn after good Morale)? If it does, does it work half as effectively?
I.e. if a unit can be pacified on a Full turn (first turn when good Morale, or any move when no Morale bonus), does that mean a half-turn could result in no Pacify (if the unit is stronger).
I.e. if a unit can be pacified on a Full turn (first turn when good Morale, or any move when no Morale bonus), does that mean a half-turn could result in no Pacify (if the unit is stronger).
May the Implosion be with you!
I changed my HDD to a SSD. No problems!Pol wrote: I'm soon planning to buy a new hdd. If will be interesting to see what will happen to the game activation.
Ideally the change should not touch it, for the same principle as the change of VGA card shouldn't. But Ubisoft.. - twice patch, then check.
I also changed to a new videocard (from AMD/ATI to Nvidia) - again, no issues.
I play in Offline mode, however.
I used EASEUS Partition Master 9.1.1 (the free one - Home Edition) to clone the HDD partitions to the SSD (one dummy system 100 MB partition that Windows 7 creates + my main OS partition). Since the HDD is 1 TB and had 3 partitions, I did not clone the 3rd one, as it would not fit on the SSD, which is 360 GBs.
Last edited by Naki on 24 Sep 2012, 19:44, edited 1 time in total.
May the Implosion be with you!
Pacify definitely works on a morale turn, I use it a lot to pacify several enemies at once. I don't know about the effectiveness, but my guess would be that it stays the same. I'm not completely sure how the calculation works here, but the stacks I hit are generally the same size and I've never seen Pacify work on the first unit but not on the second.Naki wrote:Question: Does Sisters/Vestals Pacify ability work on a Morale half-turn (second turn after good Morale)? If it does, does it work half as effectively?
I.e. if a unit can be pacified on a Full turn (first turn when good Morale, or any move when no Morale bonus), does that mean a half-turn could result in no Pacify (if the unit is stronger).
I will use Clonezilla and Online mode. It will be a mission!Naki wrote:I changed my HDD to a SSD. No problems!Pol wrote: I'm soon planning to buy a new hdd. If will be interesting to see what will happen to the game activation.
Ideally the change should not touch it, for the same principle as the change of VGA card shouldn't. But Ubisoft.. - twice patch, then check.
I also changed to a new videocard (from AMD/ATI to Nvidia) - again, no issues.
I play in Offline mode, however.
I used EASEUS Partition Master to clone the HDD partitions to the SSD (one dummy system 100 MB partition that Windows 7 creates + my main OS partition). Since the HDD is 1 TB and had 3 partitions, I did not clone the 3rd one, as it would not fit on the SSD, which is 360 GBs.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
That's absolutely not true. It changes constantly for me. Playing Haven, I usually split sentries into one big stack for attacking, and 2 smaller stacks for the Shieldguard effect. From one round to the next, I never know when my big stack would go before the smaller ones.Ell1e wrote:It definitely doesn't change during battle, if Succubus acts before Succubus 2 in the first turn, they'll act first during all following turns, unless something changes their ini.
And if I fight another army of the same faction, my markmen might go first on the first round, and the other side's markmen might go first the next round.
I'm nearly sure order of your own creatures with the same initiative is determined by battlefield position: top to bottom, left to right.danhvo wrote: That's absolutely not true. It changes constantly for me. Playing Haven, I usually split sentries into one big stack for attacking, and 2 smaller stacks for the Shieldguard effect. From one round to the next, I never know when my big stack would go before the smaller ones.
Are you suggesting coconuts migrate?
I was coming to that conclusion as well. That's why Ell1e thinks it never changes, because succubi, as shooters, probably don't move during a battle, whereas my sentries move around to attack, and so change their order from round to round.wimfrits wrote: I'm nearly sure order of your own creatures with the same initiative is determined by battlefield position: top to bottom, left to right.
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