Patch 1.7 Released

Discussions about the latest news in the Might and Magic community.
User avatar
Kalah
Retired Admin
Retired Admin
Posts: 20078
Joined: 24 Nov 2005

Patch 1.7 Released

Unread postby Kalah » 21 Sep 2012, 23:41

<img src="/images/news/newshorn.jpg" align=left vspace=5 hspace=5>Patch 1.7 for <i>Might & Magic: Heroes VI</i> has been released, as announced on <a href="/http://might-and-magic.ubi.com/heroes-6 ... 31-32">the official site</a>. To install it, you need to connect to the game and run the updater. Alternatively, you can download single .EXE files by using the same URL as the other patches, but change the number to 1.7:



<div style="margin-left:45%;"><ul><li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... ngarian</a> (209 MB)

<li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... e">Western Europe</a> (268 MB)

<li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... .exe">Same - digital</a> (286 MB)

<li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... >Korean</a> (209 MB)

<li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... >Polish</a> (227 MB)

<li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... Russian</a> (246 MB)

<li><a href="/http://static2.cdn.ubi.com/patches/HOMM ... .exe">Same - digital</a> (246 MB)</ul></div>



The patch contains many bug fixes including those <a href="/http://forums.ubi.com/showthread.php/70 ... >discussed with the Limbic team</a>. Check out the full changelog for the game <b><a href="/homm6/MMH6Readme.rtf">here</a></b> (see page 21 for the 1.7 changelog).



<b>Note:</b> As I was typing this, I also found out that a hotfix had already been released in order to fix a game-breaking bug. The current version is therefore 1.7.1. See procedure above to download it.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1348270877
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

Cristian
Leprechaun
Leprechaun
Posts: 14
Joined: 18 Nov 2006

Patch 1.7 Released

Unread postby Cristian » 22 Sep 2012, 13:58

For 1.7.1, you can also download it offline by adding .1 to the 1.7 posted links. For example, for english (western europe) 1.7.1 version, the download link is http://static2.cdn.ubi.com/patches/HOMM ... _efigs.exe

User avatar
ShadowLiberal
Golem
Golem
Posts: 641
Joined: 27 Mar 2010
Location: Shadow Land

Unread postby ShadowLiberal » 23 Sep 2012, 03:45

Wow, when I read that Heroes 6 was buggy when it first came out I never thought they'd get the version number up to 1.7.1 or higher to fix them all.

Heroes 5 fixes only went up to version 1.6, so Ubisoft is actually going backwards at getting Heroes games right the first time and fixing all bugs in fewer releases.

User avatar
Avonu
Round Table Hero
Round Table Hero
Posts: 3858
Joined: 06 Aug 2006
Location: City of Griffin
Contact:

Unread postby Avonu » 23 Sep 2012, 07:54

You forgot how long it took Nival to deliver patch 1.6 and earlier to fix game to be playable.
Patches for HVI are released much faster then "monthly patches" for HV. :P

User avatar
jeff
Moderator
Moderator
Posts: 3744
Joined: 06 Jan 2006

Unread postby jeff » 23 Sep 2012, 14:20

ShadowLiberal wrote:Wow, when I read that Heroes 6 was buggy when it first came out I never thought they'd get the version number up to 1.7.1 or higher to fix them all.
I have been a non-buyer critic but I do give them credit for at least continuing the patching process.
Mala Ipsa Nova :bugsquash:

User avatar
Donsta
Leprechaun
Leprechaun
Posts: 28
Joined: 06 Jan 2006

Patch 1.7 Released

Unread postby Donsta » 24 Sep 2012, 00:16

Is the game finally safe to buy or do I need to wait for 1.8?

User avatar
Shad0WeN
Pixie
Pixie
Posts: 119
Joined: 10 Jun 2006

Patch 1.7 Released

Unread postby Shad0WeN » 24 Sep 2012, 07:06

I gave up on Heroes VI a very long time ago and in fact I have been boycotting ALL of Ubisoft's games. It's pretty easy when there are plenty of other great games to play, many of which are indie. The way Ubi has handled things with the HoMM franchise and their ill-conceived draconian DRM policy (with a broken system no less) did not sit well with me. As a fan of what was once a great franchise, they have lost me as a customer.

Now I'm looking at this with a lot of interest:
Eador: Masters of the Broken World

User avatar
Kalah
Retired Admin
Retired Admin
Posts: 20078
Joined: 24 Nov 2005

Patch 1.7 Released

Unread postby Kalah » 24 Sep 2012, 10:51

Safe to buy, sure. It's just not the greatest of the series ...
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.

User avatar
Pol
Admin
Admin
Posts: 10254
Joined: 29 Nov 2005
Location: IN SOMNIS VERITAS
Contact:

Re: Patch 1.7 Released

Unread postby Pol » 24 Sep 2012, 17:49

Donsta wrote:Is the game finally safe to buy or do I need to wait for 1.8?
It's probably not a good idea to buy the game, if you want it safe. But it all depends on what do you expect?

The two pillars of Heroes series, MP & Map playing/creating (which includes quite a lot - f.e. AI, mechanics, bugfree quality) are almost broken compared to H2/3/4.

This game excels in areas like graphics, amazement, very nice two 'Add-Ons' (reported by others), funny Christmas' map. Probably if you will start from the Gold version (with both Addons and 1.8 version) you may be safe.

May be that they will develop the missing features so it will be most successful successor yet, who knows? :gemini:

For example I really like the Bestiary and the Halo effect. They are still pushing..
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet

User avatar
hellegennes
Succubus
Succubus
Posts: 843
Joined: 04 May 2009

Patch 1.7 Released

Unread postby hellegennes » 24 Sep 2012, 21:54

@Donsta:



Since you've waited so long, if I were you I would wait a bit longer to see if there's an expansion coming, which will probably contain the most stable version and almost probably make the game feel more complete.

crees0921
Leprechaun
Leprechaun
Posts: 21
Joined: 06 Jan 2006

Patch 1.7 Released

Unread postby crees0921 » 25 Sep 2012, 21:33

What, no ragging on Ubi for charging ten bucks to bring Sandro back from the dead??

User avatar
michiganjf
Pixie
Pixie
Posts: 140
Joined: 06 Jan 2006

Patch 1.7 Released

Unread postby michiganjf » 26 Sep 2012, 01:54

I lost all the town screens to several checkerboard patterns with the 1.7 patch.

I also get a checkerboard pattern above the individual hero flags.



I also lost the ability to move around large creatures using the tactics skills, even after restarting a campaign from scratch.



The game client also crashes whenever I quit the game.



Is anyone else having these annoying issues with patch 1.7?
Edited on Tue, Sep 25 2012, 22:01 by michiganjf

Crayno
Leprechaun
Leprechaun
Posts: 41
Joined: 06 Jan 2006

Patch 1.7 Released

Unread postby Crayno » 28 Sep 2012, 12:00

@Shad0WeN: Thanks for that link ! :D

User avatar
Pol
Admin
Admin
Posts: 10254
Joined: 29 Nov 2005
Location: IN SOMNIS VERITAS
Contact:

Patch 1.7 Released

Unread postby Pol » 29 Sep 2012, 08:16

@Donsta



Tried the patch and it's still very buggy. The patch is for the better but not enough. So I would recommend to wait for next patch (if confirmed to be bug free) and just released Heroes VI. Gold.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet

User avatar
hellegennes
Succubus
Succubus
Posts: 843
Joined: 04 May 2009

Patch 1.7 Released

Unread postby hellegennes » 30 Sep 2012, 12:31

The game runs very smoothly for me now. They have fixed a lot of stuff, rebalanced it and added some features. I think the new team is doing great. They just have a lot of work to do, still.

User avatar
ronus03
Peasant
Peasant
Posts: 50
Joined: 06 Jan 2006

Patch 1.7 Released

Unread postby ronus03 » 30 Sep 2012, 13:07

I too, took a long break from MMH6 with all its problems and was quite disappointed. But now things are changing for the better with the DM campaign. I'm starting to get the same tingling sensation I had when play H3 and especially H4. With more factions and modifications to the skill system, it'll be EPIC! Modifications are necessary, unfortunately. I think they should be more faction specific. What the hell are Necromancers doing with morale buffs and Heroism?! Give us something more exiting please.
Hats off to all contributors, in all shapes and sizes. Keep up the good work.

User avatar
Ryder
Assassin
Assassin
Posts: 298
Joined: 06 Jan 2006

Patch 1.7 Released

Unread postby Ryder » 01 Oct 2012, 04:48

Updated the game and played it for the first time since early Jan. It still doesnt make me want to continually play it like the first 4 versions of the game did. Having no mage guild and that hateful Sanctuary town the big let downs for me still.



Been able to convert buildings and area of control dont sit right with me either.



Will just have to wait for the new Kings Bounty.


Return to “News”

Who is online

Users browsing this forum: No registered users and 1 guest