Just in case you have not see them
![smile :)](/forums/images/smilies/smile9.gif)
Necropolis
mid game
[img]http://www.heroesofmightandmagic.es/por ... st-org.jpg[/img]
late game
[img]http://www.heroesofmightandmagic.es/por ... en-org.jpg[/img]
Stronghold
undeveloped
[img]http://www.heroesofmightandmagic.es/por ... cc-org.jpg[/img]
mid game
[img]http://www.heroesofmightandmagic.es/por ... yy-org.jpg[/img]
late game
[img]http://www.heroesofmightandmagic.es/por ... o0-org.jpg[/img]
While I happy with Ubisoft's keeping their promise on town screen, I think the town screens need more editing. The buildings are too big, for one. The necro ones are too greenish, for two.
So, I did a little editing on the Stronghold's screens, with following result :
mid game
[img]http://i1065.photobucket.com/albums/u39 ... ld_med.jpg[/img]
late game
[img]http://i1065.photobucket.com/albums/u39 ... d_full.jpg[/img]
If you think that my editing is better, please tell Ubisoft to edit their town screens. I suggest Ubisoft to do the following :
- shrink the buildings to 70-80% of their original size, with the exception of Town Centre and one or two important buildings (maybe champion dwelling).
- reduce the particle effects, especially from Necropolis
- move the buildings' placement so that they do not block each other
- make sure that there are plenty natural/environmental space left in the town screens. DO NOT fill the town screens with oversized buildings
- create little houses/tents (for Stronghold)/graveyards (for Necro) whose numbers grow with Town Center level (see the red tents in the middle of my edited town screens)
![smile :)](/forums/images/smilies/smile9.gif)
Please share this and send this to Ubisoft. It is the time for Heroes VI to get beautiful town screens it deserve!
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)