[Heroes 3] Which spells are completely useless?
- GreatEmerald
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- Round Table Knight
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- Joined: 06 Jan 2006
That is case of protection against elements something u're talk about, not Water in specific. Magic Arrow seems to have no specific element, so any protection would work.Korbac wrote: Protection from water is useful in certain situations. I was playing with my friend. And his Solmyr was assaulting my Fortress with Korbac inside. It was early-mid game and no high-level spells were available. The battle came down to the point where Solmyr took advantage of the -2 spell cost reduction from mages and was spamming his magic arrows that cost 2 spell points every round on my lizardmen (and I had quite a few of them). Then I did cast protection from water on them and it was beneficial.
If u have Protection from Water, it'll work against Magic Arrow, but so does Protection from Air/Earth/Fire. Of course, if u kick out Protection from Water from available spell list, there be more chance other protection spells would appear
There be also some case u might meet some specialist caster who cast Ice Bolt or Frost Ring. But even them would eventually cast other, more time effective spells.
Me bet either he'd make one or the other. But that not without merit.cjlee wrote:Banedon, if I read the thread right, you're looking to make multiplayer games against human players without any unusual single-player situations which require out of the box solutions.
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