Maestro's Mod / MM7 Mods

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
nublard
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Maestro's Mod / MM7 Mods

Unread postby nublard » 16 Feb 2012, 11:17

Hello all,
I've been digging through forums / websites for clear information on Maestro's mod / BDJ mod / MM7Rev4 Mod. Since the information is scattered all over the place, I thought I would start a thread to compile current information on the mods for people who want to replay MM7 (like myself).

Does anyone know if a set of "patch notes" can be found somewhere for these mods? As in what they change / what they don't?
I'm specifically curious about Maestro's changes to classes / dual classing.

Installation Information:
Will Maestro's work on a clean install of MM7?
From what I've gathered, installing Mok's patch should be done AFTER Maestro mod. Do other game patches need to be run?

Also, what my understanding is that Maestro is a combination of 2 mods: are these BDJ and Rev4?

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vladimir-maestro
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Unread postby vladimir-maestro » 16 Feb 2012, 14:36

mok's patch are included in grayface's patch - so you can install the latest patch by grayface.

maestro mod was based on bdj's rev4mod so it consists of it + some minor changes. both maestro's and bdj's will work separetely and do not require anything but of pure mm7 game.
You can contact me here:
maestro_mod@yahoo.com
vladud @ yandex.ru - preferred one
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Site about MODs: http://www.mmgames.ru
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if you wish to upload some materials for this site - let me know.

nublard
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Joined: 05 Apr 2010

Unread postby nublard » 16 Feb 2012, 21:37

Do you install grayface after maestro?


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