Troop Comparison Chart

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Angelspit
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Troop Comparison Chart

Unread postby Angelspit » 24 Apr 2006, 15:19

Sir Charles posted at the <a href="/http://www.the-genies-lamp.com/heroes_5 ... m">Genie's Lamp</a> a cool chart that compares the stats of the creatures of each level. The best ratings are highlighted, and an analysis is included. It's funny how some creatures are not as useful on the battlefield as their stats seem to indicate. Of course, each creature's special ability must be taken into account.



What is your favorite creature for each level so far?

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1145891993
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FantoMaxJM
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Troop Comparison Chart

Unread postby FantoMaxJM » 24 Apr 2006, 15:31

Level 1: Pixie/Skeleton Archer

Level 2: Blade Dancer/War Dancer

Level 3: Hunter/Master Hunter

Level 4: Succubus/Succubus Mistress

Level 5: Unicorn/Djinn Sultan

Level 6: Shadow Witch/Rakshasa Raja

Level 7: Green Dragon/Emerald Dragon



...These are only based in personal "touch", not the statistics or somekind of superiority against other units. :)

AND thanks Sir Charles for making this interesting comparison, very useful information! :D
Edited on Mon, Apr 24 2006, 09:34 by JoniJM
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Troop Comparison Chart

Unread postby madcat_lives » 24 Apr 2006, 16:16

I still vote for Black dragon, The attack and HP is why I think if Emerald Dragon attacks more its not by that much. Magic can hurt Emerald Dragon.
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Morannon
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Troop Comparison Chart

Unread postby Morannon » 24 Apr 2006, 16:34

Yeah I agree I find it hard to believe that the emerald dragon is better than black dragon. Still I haven’t tried them in battle...



Nice work with the chart
Edited on Mon, Apr 24 2006, 11:23 by Morannon

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Infiltrator
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Troop Comparison Chart

Unread postby Infiltrator » 24 Apr 2006, 16:44

Well it isn't necessarily better. Even if he does get to act first, I will suffer less then if I striked first, and after that you can just blast him away with spells.
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Re: Troop Comparison Chart

Unread postby DaemianLucifer » 24 Apr 2006, 16:44

madcat_lives wrote:I still vote for Black dragon, The attack and HP is why I think if Emerald Dragon attacks more its not by that much. Magic can hurt Emerald Dragon.
Yet it can strenghten him as well.

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Unread postby ThunderTitan » 24 Apr 2006, 17:28

"Immunity to Mind Control / Shooter / No Range Penalty / Call Lightning"
Where's the No Melee Penalty? Especialy with the damn small BF and only 5 shots?! 8|
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Troop Comparison Chart

Unread postby Infiltrator » 24 Apr 2006, 17:35

Eh, 5 shots are compensated by the fact he can call lightning an indefinity amount of times.
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Unread postby DaemianLucifer » 24 Apr 2006, 18:02

Am I the only one bothered that the speed of level one units is better than some level 7s?I mean angel being able to fly just one square further then the sprite!!Its logical that smaller units are more agile,thus having better initiative,but better speed? :| And the devil is teleporting.Why is his range limmited then?It makes no sence and it destroys its main tactics.

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Troop Comparison Chart

Unread postby Vlaad II » 24 Apr 2006, 18:23

Devils suck big time.
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Troop Comparison Chart

Unread postby Falsted » 24 Apr 2006, 18:25

Golem+Gremlin FTW! :P

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Troop Comparison Chart

Unread postby Infiltrator » 24 Apr 2006, 18:25

Well there always were slower and faster units regardless of levels.. I don't know how is that a problem now.



As for the ArchDevils, I guess the perfect explanation would be that, in the middle of the battle he is unable to concentrate enough to teleport at a long range :D
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Troop Comparison Chart

Unread postby Campaigner » 24 Apr 2006, 18:36

Lvl comparisons....uh....



Infiltrator: What's the formula for the Titans Call Lightning ability?



TT: Isn't No Range Penalty enough?!



lvl 1. Sprite

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Troop Comparison Chart

Unread postby Orfinn » 24 Apr 2006, 18:36

Level 1: Sprite/Assassin

Level 2: Blood Maiden/War Dancer

Level 3: Hunter/Master Hunter

Level 4: Vampire/Vampire Lord

Level 5: Unicorn/Silver Unicorn

Level 6: Cavalier/Wraith

Level 7: Green Dragon/Black dragon

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Re: Troop Comparison Chart

Unread postby DaemianLucifer » 24 Apr 2006, 18:39

Infiltrator wrote:Well there always were slower and faster units regardless of levels.. I don't know how is that a problem now.
Yes,but some things simply feel right.Angels should be super fast.Teleport shoul be limmitless.

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Re: Troop Comparison Chart

Unread postby ThunderTitan » 24 Apr 2006, 19:01

Campaigner wrote:"TT: Isn't No Range Penalty enough?!"
No Range Penalty for a lvl 7 is almost useless. Especialy as he has the lowest initiative of the lvl7's and they can all cross the BF in 1 move (nightmare has 8 speed and can reach a 2x2 creature that's in fron of him right away). The NRP is good to balance the fact he only has 5 shots, but without a NMP his effectiveness is halved after the first turn.
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Troop Comparison Chart

Unread postby Orfinn » 24 Apr 2006, 19:07

At leat the big one has the so called "Call of Lightning" ability hope its effective enough to overshadow the lack of no melee penalty.

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Unread postby ThunderTitan » 24 Apr 2006, 19:13

Yeah, I bet the BDragon will have no chance against a spell... :disagree:
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Troop Comparison Chart

Unread postby Ya5MieL » 24 Apr 2006, 19:32

1: Skeletons/Skel. Archers (one just has to like them :)

2: Archer/Marksman (with every new heroes game they gettin better)

3: Minotaurs (Their charismatic presence dating since heroes 1 just owns)

4: Druids/Vampires (from good old H2 times)

5: Genies/Hydras (just cant decide)

6: Rahshasa (they look promising)

7: Black Drake (Ultimate creatures dating from Kings Bounty game :)

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Troop Comparison Chart

Unread postby HealingAura » 24 Apr 2006, 19:43

Level 1: Pixie/Skeleton Archer

Level 2: Blood Maiden/War Dancer

Level 3: Hunter/Master Hunter

Level 4: Druid/Druid Elder

Level 5: Hydra/Deep Hydra

Level 6: Cavalier/Pit Lord

Level 7: Green Dragon/Arch Devil
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