Dark magic + Imperial Griffins + Phantom Forces + Sorcery + Light + Enlightenment = A lot of dead demons....
<p>Thanks to Peredhil.
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Heroic 1.6 math
Heroic 1.6 math
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
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Heroic 1.6 maths
Did he just dive over and over.... didn't that get boring?
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Heroic 1.6 maths
Yes,is mission #5 garrison.No,it didn't get that boring,PM on nightmares made it faster.
Hard work is good for soul,but ale is better.
Heroic 1.6 maths
Oh, I remember you posted about this in comments to Maltz's walkthroughs some time ago. Isabel was limited to a fairly low level, so it must've been pretty hard to build her just right.
I also remember what I did to that garrison when I played that map: for a start, I calculated how much in-game time would it take to turn all Footmen, Archers and Priests(and maybe Peasants) into Paladins...
Back then, there was no weekly training limit.
I also remember what I did to that garrison when I played that map: for a start, I calculated how much in-game time would it take to turn all Footmen, Archers and Priests(and maybe Peasants) into Paladins...
Back then, there was no weekly training limit.
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