"Yesterday, some Ubisoft servers were unexpectedly down for a few hours, preventing you from connecting to the Conflux and thus accessing the online services from Might & Magic Heroes VI. As we ensure the technical support of our online services 24/7, our team has been hard at work to resume the service as fast as possible. We apologize for any inconvenience this has caused you."
What Ubisoft call a "few" hours, we call "several". It was in the weekend too - a period when the players usually have time to play. And while I am sure that their team were indeed on the case and fixing the problem as quickly as they could, the flaw in the plan is already evident:
They have tried to create a game with emphasis on the online experience. Instead they have managed to create a game that fails to work if something goes wrong on their end. Because your saved game is connected to the Conflux, it will be unavailable of their servers go down. A plan that seemed good to begin with is therefore in reality ... well, bollocks.
Nicely done ...
![disagree :disagree:](/forums/images/smilies/disagree.gif)
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