Bugs
Don't bring back nightmares.parcaleste wrote:lol, go play Disciples III than.yourworstnightmare wrote:... This game is so buggy I am already starting to regret I bought it, which is a pity since it seems to be a great game. I just can't enjoy it because how broken it is. how could this game even be released?
- parcaleste
- Pit Lord
- Posts: 1207
- Joined: 06 Nov 2007
- Location: Sofia - Vulgaria
^ It restores health not X times in every TURN, but restores health when the creature ACTS. In this line I would like to point my finger on the upgraded Centaurs - sometimes I feel when I cast Vampirism on them they hit only once or twice with filling their health. Sometimes I feel the effect of the spell is getting lost somewhere in the maneuvering (same could be said and for some other spells/shouts).
I think this one needs some revisiting. Either some spells should stay active for THE BATTLE TURN (Vampirism, Heroic Charge, etc.) or when THE CREATURE ACTS (Pressed Attack, Regeneration, etc).
This is either not well thought of, or a bad translation/bad spelling.
I think this one needs some revisiting. Either some spells should stay active for THE BATTLE TURN (Vampirism, Heroic Charge, etc.) or when THE CREATURE ACTS (Pressed Attack, Regeneration, etc).
This is either not well thought of, or a bad translation/bad spelling.
- Sir Alock
- Conscript
- Posts: 227
- Joined: 06 Jan 2006
- Location: Gloucester, MA. "Home of the Perfect Storm"
Yeah...I wanted Disciples III to be great like I & II, but it never got fixed. I purchased HoMMVI & I put it back in it's DVD case. I simply refuse to play it until it's patched-up. Unisoft & BH should be ashamed of themselves for giving us a half-baked game. People over @ the Ubisoft forums are so pissed! More then half of the posts are about how bad HoMMVI is in it's current state.Avonu wrote:Don't bring back nightmares.parcaleste wrote:lol, go play Disciples III than.yourworstnightmare wrote:... This game is so buggy I am already starting to regret I bought it, which is a pity since it seems to be a great game. I just can't enjoy it because how broken it is. how could this game even be released?
- parcaleste
- Pit Lord
- Posts: 1207
- Joined: 06 Nov 2007
- Location: Sofia - Vulgaria
- Sir Alock
- Conscript
- Posts: 227
- Joined: 06 Jan 2006
- Location: Gloucester, MA. "Home of the Perfect Storm"
Yes...It is, but come on...Really? The list of bugs goes on & on. Why play the campaign or even SP if the game isn't right? I have plenty of other games to give my attention to until it's patched up! Oh & how about all those people with laptop graphic cards & meet or exceed the requirement? I would like you to tell them it's "playable"parcaleste wrote:Eeeeh... it's playable.Sir Alock wrote:... More then half of the posts are about how bad HoMMVI is in it's current state.
Hmm, did anyone get this bug - when playing Sanctuary, the battle cry that increases Move Distance and Initiative was suddenly disabled.
At the start of a battle, I could not cast it...
Why is that?
I had to load anyway, because I made a mistake, and when I loaded the earlier save, it was OK - but why did it happen in the first place??
At the start of a battle, I could not cast it...
Why is that?
I had to load anyway, because I made a mistake, and when I loaded the earlier save, it was OK - but why did it happen in the first place??
May the Implosion be with you!
- parcaleste
- Pit Lord
- Posts: 1207
- Joined: 06 Nov 2007
- Location: Sofia - Vulgaria
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- Peasant
- Posts: 79
- Joined: 25 Mar 2006
no , it's not working, nor is Sun Rider / Crusader's charge ability.parcaleste wrote:I have a question (because I am lazy reading everything in this topic) - is the Heroic Charge working or I just fail seeing it working? No matter how many squares I cross after casting it (with several factions) the damage is always the same.
The river of time wash away all heroes
- 2vasort1corppor
- Leprechaun
- Posts: 10
- Joined: 07 Oct 2011
in my second run of tutorial campaigns 2nd mission, one of the 3 enemy heroes that you have to defeat got killed trying to take some neutral camp. he tried to invade again after i took control of the necro town but he didnt have the guardian item that he was supposed to carry. not a game-breaker but still annoying :/
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