HOMM6 modding?

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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Soronarr
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HOMM6 modding?

Unread postby Soronarr » 18 Oct 2011, 11:28

Any news on that front?

luthi3n
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Unread postby luthi3n » 19 Oct 2011, 10:07

i hope for the first fanmade maps.
will the xp be saved for dynasty-level? if yes i see a big potential for cheating via special-stlyed-maps coming.

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Unread postby Soronarr » 19 Oct 2011, 11:41

Maps? Your'e thinking msall..

I'm thinking re-balanced. New units.

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Unread postby luthi3n » 19 Oct 2011, 12:04

hehe, that differs, true.

guess we ll ve to wait a couple of months till the first modders will start.
most people will play homm6 first and when gettin satisfied they start to improve the game.

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Unread postby mr.hackcrag » 20 Oct 2011, 02:51

Soronarr wrote:Maps? Your'e thinking msall..

I'm thinking re-balanced. New units.
Lol, I like how you seem more eager to repair the game than the developers. :tsup: Too bad fans don't make the big bucks. :(

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Unread postby Yazman » 20 Oct 2011, 10:11

Soronarr wrote:Maps? Your'e thinking msall..

I'm thinking re-balanced. New units.
New units..? You mean new towns? They're going to add that. Otherwise I don't see how there can be more units, unless you're talking about more neutral units.

Or the dreaded "alternate upgrades" like H5 had, which imo was the worst part of H5. I hated that.

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Unread postby Mirez » 20 Oct 2011, 10:22

I think alternative upgrades are pretty cool. However they are poorly executed. Most of time one choice is obviously better than the other.

That said, I think there will quite a bit of modding in this game. It just takes time.
treants are dendrosexual 0_o

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Unread postby Yazman » 20 Oct 2011, 10:43

Mirez wrote:I think alternative upgrades are pretty cool. However they are poorly executed. Most of time one choice is obviously better than the other.

That said, I think there will quite a bit of modding in this game. It just takes time.
I hated them. There were far too many units in the game and it made things too complex, it was just a ridiculous clusterfuck. I was cool with how Heroes 4 did alternate creatures, but Heroes 4 didn't have upgrades so it was neither too complex nor too many units.

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Unread postby Soronarr » 24 Oct 2011, 10:38

Yazman wrote:
Soronarr wrote:Maps? Your'e thinking msall..

I'm thinking re-balanced. New units.
New units..? You mean new towns? They're going to add that. Otherwise I don't see how there can be more units, unless you're talking about more neutral units.

Or the dreaded "alternate upgrades" like H5 had, which imo was the worst part of H5. I hated that.
I'm talking about getting rid of some units and repalcing them with better ones. Or re-designing existing one.

I'm thiking of re-using the heaven hero model for a unit of a Crusader/Paladin. It should be seperate from the horse so it's hopefully doable :P


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